Really like the overall vibe and creativity! However, I found the mouse sensitivity to be a bit too high.
Nicopatchy
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Susie's Clockwork Invention jam comments · Replied to mknycha in Susie's Clockwork Invention jam comments
Susie's Clockwork Invention jam comments · Replied to JadeTho in Susie's Clockwork Invention jam comments
We greatly appreciate your review! I am the artist for our game.
- Since the theme of the game jam is "spin to win", I thought that spinning gears as an indicator of health would be easily readable. The use of something creative without any text was the goal.
- For the generator it is necessary to hover over the bar with your mouse, that was our way to differ from the usual "dragging it with your mouse".
- Only 2 upgrades can be equipped, one from each "page", or more correctly "side", I thought a sort of notepad would be cool looking for the inventor, therefore I called it a page and no, there are only 2 pages, the first one has passive upgrades and the second one upgrades that you have to activate with the spacebar.
- There is unfortunately no sound, as we didn't have the time to implement any.
- The metal is based on the appearance of the robot, which is why I have chosen the brown colour and it also doesn't blend in with the floor. It never occurred to me that it may look like a wooden plank, or at the very least not up close.
- The difficulty of the game is based on our skills of beating the levels, but I agree anyone else could have trouble for sure.
- Walking diagonally is in fact faster. We didn't consider it as a bug, but more of an accidental but a welcome feature that you could make use of.
The majority of our problems occurred due to the time limit. Once again thank you for your feedback! Have a great day and good luck to you in the game jam as well!
Susie's Clockwork Invention jam comments · Replied to supermike128 in Susie's Clockwork Invention jam comments
