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Nick

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A member registered Aug 12, 2021 · View creator page →

Creator of

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Thanks for playing!

Thanks so much for playing!

I did two fossils and got 308 or 368?

Such a cool toy to play with! The controls messed with my brain for the first thirty seconds, then I had an absolute blast. It reminds me of spinning clay pottery. The sound design really adds to the experience.

Thanks for playing!

Thanks for playing! Hmmm that's weird, does your device support touchscreen? I forgot to disable a touch emulation project setting. I tried to make it so you click to enable and esc to disable the mouse capture.

Such a stylish game. It was hard to keep track of what I had to make for the contracts. It could have done with less varying body parts for the first few to start off gradually.

An awesome, complete experience featuring a rad 1-bit style and a humorous, digestible story. I actually liked the contained screen layout, it kept the chaos organised. The dinos kicked my butt and stole my fruit. I appreciated being able to navigate the shop menu with the keyboard. Such a cool game!

I appreciate your feedback!

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Fun game! I couldn't figure out the moving platform puzzle.

Gorgeous and appealing game but the controls were very difficult and frustrating. If I got damaged once, chances are it would flip my movement direction and damage me again in a loop. Maybe a brief invincibility period after losing a life would have helped? Great job!

It wasn't explained how to give the dinos my affection! I don't get how to play.

The motion of uncovering the fossils was very cathartic and enjoyable. I did spend all of my money on a medium rock and sold it for less than, bankrupting me. If you kept working on it, selfishly I wish it would be a little less UI heavy and feel more like you are sitting at a desk, pulling out drawers and turning to your computer to use D-bay to play the fantasy. Great job!

Thank you very much!

Thank you for playing! A bit too peaceful, I ran out of time for music ;')

Thank you for playing! Your projects are all soooo stylish!

Awesome game and creative interpretation of the theme! It was very interactive and intense. I felt the difficulty could have been introduced slower. Something about having to unfocus my eyes to watch the bottom of the screen for logs (I died a few times without realising) and the top of the screen for flying enemies whilst parallax scrolling made me motion sick and hard to play for longer.  Great job!

Such a great idea and creative use of a production budget! There were a few times where I felt I died unfairly, I think the hurtboxes of enemy attacks and meteors could shrink to better match the visual. Bravo!

I enjoyed my time with the game, and the creative art style! It feels like a complete game. I did find it impossible to understand which upgrades did what, the icons really needed some more contrast. The camera gets super zoomed in when you are falling, so there is no room for anticipation and tension release seeing what you will hit on the way down.

Finding all the endings was fun! It's short and sweet. The outfit goes together perfect. Going into debt was hilarious and my favourite ending. The displayed prices of the items are different to what it charges you. Inflation hit dino dollars.

I agree thank you for your feedback! It is something I will work on in my next jams!

Good luck!!

Sorry I don't know any unity and love using godot!

Hi everyone!

This is my first jam and I am a beginner in Godot. I do have a few years of programming and 3d modelling experience.

Looking forward to meeting new faces! Feel free to reply below or shoot a DM @ nick.0001

Hellooo I would love to work with some talented people on a very small scope jam project! I am comfortable with 3d modeling and programming. Preferably gdscript. I am eager to learn more about Godot, meet new devs and have fun! Discord @nick.0001