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Nick Tale

15
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A member registered 59 days ago · View creator page →

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Thank you for the feedback and the note! We ran out of time, so there may be some issues like that. Thank you for mentioning it. We will look into it!

We feel you, we struggled with our time schedule as well! Still, as we said before, great job overall!

Incredible and thorough storytelling. The world feels real and lived in. We liked the proggression of the story! 
Just a tiny note: the player can loop the "grab a snack" option when at the Office and fully refill his resilience points. 

Great job overall!

Thank you! We tried our best given the time! We will work on it a bit more!

Thank you for the feedback and for letting us know about the problem! We appreciate it!

A nice fun game! The narrative is intresting and the end is very fitting for the parasite theme. I would like to see some variety in the 2D art for the background.

The atmosphere is eerie and the aesthetic works very well for the game. I like the machanic with the notebook. I would like to see a more stylish UI for the notebook if you keep working on it. Good work!

I liked the vibe and the graphics. I would like to see some better animations. I also can't get away from him so I do not know how it ends. So far I don see the the connection with the parasite theme unless I missed something about the narrative.

I like the vibe. It is eerie. I undestand that it is on a very early stage. Keep going!

I liked the idea. You incorporated the idea of "doing good things can bring bad results" very well. I liked the aesthetic and the vibe, but I would like to have more things to do. Maybe an enemy you have to avoid would make more stressful and scary.

Very intresting game. I love the aesthetic. The sound makes it very eerie. It took me  a while to figure it out, but you want to keep trying. Very good!

An interesting concept. Good pacing and very satisfying. The worm animations and sound design were executed very well. I like that it gradually gets harder. I would like to see in a future version the usage of different tools to keep things interesting. Overall nice game!

I really appreciate your feedback! You’re right. You can avoid the priest quite easily. I’ll look into the speed issue. Another mechanic I wanted to add was to lose control of the host as the bar drops (slower movement, blurry vision, cough), which would make it more difficult. Thanks a lot!

Loved the art style. The audio and animations are executed very well. The mechanics and item system work nicely, giving variety to the player. It’s a bit mysterious regarding your nature, which I like. You really feel like a bacterium trying to get out. It was atmospheric, but I didn’t find it actually scary. Overall, great job — especially given the time limit!

Thanks a lot, I really appreciate it! I’m thinking about expanding the idea further.