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Nicholas Castellazzi

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A member registered Jul 03, 2020 · View creator page →

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the environment is completely 3D, while the player and the enemies are in 2D always facing the camera this is all made easier than the fixed movement we have chosen to adopt <img src="https://img.itch.zone/aW1nLzU5NDA2MjMuZ2lm/original/LV6nQn.gif">


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