Account verification on X is somewhat stronger, yes, but Bluesky's intentionally decentralized model makes it inherently more secure than X's centralized model. You also have more direct control over your data and interactions. While you currently can't control who might randomly decide to follow you on Bluesky, you can block anyone following you with one click, and they will see none of your posts from that point. Cheers!
CupricGiant
Recent community posts
If you like the name Agnes, keep it. Not every Agnes is a granny. Those who think so are unaware of people like Agnes Hedengard, who looks like she could be the picture beside the dictionary definition of "fashion model", or Agyness Deyn, who was born as a Laura, but intentionally chose a variation of the name Agnes when she was literally an international supermodel in the 2000s. You're the one doing the work on this story; remember that you have to make something that you enjoy, first and foremost, or else what's the point? Good luck. Be well!
Heya. Thanks for writing back!
Yes, I didn't expect to be able to call Claire, as you say. The problem is that the game gives me the "call Claire" quest anyway ... and nothing else. I literally can't do anything else. Maybe I've hit the end of my playable content for this version? I have no way to be sure, though.
It's just me, as the MC, wandering around the apartment with nothing to do except a quest I guess I'm not supposed to have? I do have other quests in my list that are open (e.g. going to visit the brother and sister), but when I try to do them, every destination is "closed".
I'm not upset by any of this -- I realize the game is a work in progress -- I just figured you might want to know that there might be a bug happening
I've already started a new game from scratch, and I plan to pass on Claire again (she's got enough issues without making any undead friends, poor thing :-) ). I'll let you know here if the same glitch happens again. Thanks for the entertainment! Best to ya!
Noticed a possible bug in the v0.9331 public build. If you decided not to befriend Claire earlier in the story, the game comes to halt when you receive the quest which starts with "Call Claire", because she's no longer in your game. You can still wander around your apartment area, but you can't find any other active missions, or any way to advance the story. Enjoying the game so far, and don't regret buying a copy. I just wanted to pass along a heads up on this glitch. Cheers!
Be aware before you buy that the purchase download link for PC goes to Mega, and Mega enforces a filesize limit on dowloading if you're not using the Google Chrome browser, or Mega's paid option -- a filesize limit smaller than the gamefile itself. So, if you're using Firefox, or some other browser, you may have trouble. You could temporarily use Chrome, but I would suggest using something like Revo Uninstaller afterward, as Chrome leaves a significant amount of junk behind after uninstall. Go safely!
Glad things are on the up, in general. If Morgana's cough persists without explanation, it could possibly be a what's called a "neurogenic cough". It's caused by the nerves in the throat or larynx randomly becoming hyper-sensitive, causing a constant dry cough. This can be dealt with via a prescription until it goes away. Be well both!
The four or five DAZ Premier exclusive tools are basically "shortcut" type tools -- they speed up certain processes, but they don't offer functionality a DAZ free user couldn't work around without them. The new tools are arguably faster, or more convenient, within certain specific contexts, but they don't prevent non-Premier users from doing their rendering work. I think this is simply another example of DAZ chasing quick-money trends (remember the DAZ NFTs?) rather than focusing on bettering their core program for all users. Cheers!
Thank *you* for releasing such excellent tools, so easily understood.
You were also extremely patient with me, and helpful to me, when I posted my n00b questions on the ren'py Discord under a different alias.
Your kindness and patience were the reasons why I remembered and recognized your alias here on itch, and how I knew buying your ren'py tools would be a help to me.
Thank you, and be very well!
Many of your tools have been very useful to me, and I've been happy to buy them. As for perfectionism, I am reminded of the warning "Don't let the perfect become the enemy of the good". But you've been releasing tools, so I expect your perfectionism and your practicality are at least on speaking terms. :-) Best to you and yours. Be well!
Hope you are feeling better, Radondy. Take care of yourself first. People get games for *free* on itch, and Patreon is *voluntary*, so don't let anyone pressure you. As the old saying goes "You can't pour water from an empty jug", so take care of you, and the creative stuff will get easier once you start feeling better. I wish you strength, and happier days going forward.
You have definitely done what you set out to do! I remember the first time you helped me with something over on the RenPy Discord -- I just could not get my (writer's) head around what I was trying to code. Other well-meaning people tried to reassure me that it was "so easy", but you were the one who took the time to *demonstrate* what I was trying to achieve with ultra-simple examples until I began to see the concepts behind it all. I've had your website bookmarked since. Your ability to teach is so appreciated, and your offerings here are a gift. Thank you!
One of the better bits of counsel I've gotten about playtesting goes like this: "Pay attention when people identify their *problems* with your work, but don't automatically give weight to the *solutions* they suggest. It's your creation; the solutions are likely to fit better if they come from you." Good luck!