
Well done!
I enjoyed playing your game !
Some things I noticed: No scrollbar appears, so things are off screen and unreadable. in some cases I can only read things that are on the bottom if I zoom in /out.
Having the classic tree like paths, with icons for enemise, shops, chests would be nice, this way you can plan ehaed for a few steps at least.
Enemies dont drop anything, so in a sense if there is a choice between a fight and something else, people would never choose the fight. Chests could be only available after a fight is won.
Enemies are nice, but a bit faceless. I dont know if its hard to do but it could be they have a certain colour armour and a certain color weapon. Paper armour is strong against stone attacks but weak against scissors. And you could fuse armors in your inventory to have ultimate armor.
There is a scroll that does exactly that.
My method is to stand next to an exit portal on a level you just cleared.
Use the staffs on the wall, throw/ drink potions, use scrolls. If the situation gets tough you can jump in the portal and escape.
I also have a guide here:
https://itch.io/t/4417977/basic-survival-in-the-dungeon
I think the game would benefit from some wall of fame or achievement system. So it would not just about beating the dungeon , but to collect things as well. Overarching achievements:
Problem: I need to pick up stuff to decide if it will improve my defense or not. For example I find "+2 shoes" and I cant remember if I have worse,same or better. So i press i to check, realize I have a "+0 boots" and I have no idea which one is better. so I press g to pick up the shoe, realize my inventory is full, so I drop something, pick up the shoes , press e to equip and check defense, realize it is worse, so i equip my boots back and drop the shoes, and pick up what i dropped to free space for the stupid shoes in my inventory. Doing this dance every time i find a defensive item is really boring after 20 levels.
Solution1: the grid or table on the top right could have numbers in each cell to let you know what defense it gives you. so you have a glove icon and a 7 next to , or in the corner of the icon to let you know its defense.
Solution2: the text that you see when stepping on an item could tell you if it is better or worse than what you have equipped. for example you have no gloves on and and step on a good one: "This is a +4 Iron Gloves (+7 defense)". same text could appear if you target it with the examine /pressing 'x' . The number could be red if worse, green if better and white if same defense than what you have now.
Problem: There are staffs that are pretty useless and are an instant drop from my inventory. (or i am an idiot and dont know why these are in the game ): Healing, teleportation, invisibility, protection, adrenaline. (why would you boost your enemies?)
Solution:
Rare merchant: you can trade 3 staffs for a different staff of your choice.
Rare Mirror: There could be rare mirror on the wall. Shooting a heling staff on the mirror would heal the player.
Rare enemy :the big white knight that has glass shield, this could reflect magic (good or bad back to the player)
Rare god statue that reflect magic back to you.
Just some things I learned living and dying in the dungeon
1.5 has not fixed it unfortunately.

pressing Enter after typing something random into captcha added some extra lines about no active session
I hope this helps. Maybe adblock or dark reader extension is causing this?
anyway here is my browser info:
Name Firefox
Version 133.0
Build ID 20241125231607
Distribution ID canonical-002
User Agent Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:133.0) Gecko/20100101 Firefox/133.0
OS Linux 6.8.0-51-generic #52-Ubuntu SMP PREEMPT_DYNAMIC Thu Dec 5 13:09:44 UTC 2024
OS Theme Yaru-olive-dark / Yaru-olive
Adblock Plus - free ad blocker extension 4.10.0 true {d10d0bf8-f5b5-c8b4-a8b2-2b9879e08c5d}
AdBlocker for YouTube™ extension 0.5.0 true jid1-q4sG8pYhq8KGHs@jetpack
Add-ons Search Detection extension 2.0.0 true addons-search-detection@mozilla.com
Bing extension 1.7 true bing@search.mozilla.org
Dark Reader extension 4.9.99 true addon@darkreader.org
DuckDuckGo extension 1.5 true ddg@search.mozilla.org
eBay extension 1.5 true ebay@search.mozilla.org
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Google extension 1.5 true google@search.mozilla.org
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Qwant extension 1.5 true qwant@search.mozilla.org
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Tab Center Reborn extension 2.3.1 true tabcenter-reborn@ariasuni
Wikipedia (en) extension 1.4 true wikipedia@search.mozilla.org
Im curious what does these weapon damage descriptions mean?
4d6
1d6
Edit:
I found it:
The first number is the amount of dice.
The letter 'd' is short for 'die' (as in a die roll)
The second number is how many numbers are in that die.
So 1d6 is one regular six sided dice roll
4d6 is you roll 4 six sided dice and roll them, add up the numbers you rolled and that will be your damage.