Oh gracious, I was a telemarketer for less than a week way back when and I could FEEL my soul leave my body as I played this. X'D Great game!
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I really loved what I got to play of this - it certainly reminded me of growing up in ye olde Web 1.0 years - but I'm having the same issues others have reported with clicking things just not working sometimes. Ultimately, the "log out" button wouldn't work for me, so I was unable to save my progress to continue the game later. :(
Super fun little game! Just the right amount of challenge. Just a few comments:
1. When I failed level 3 and started it again, the main menu music overlapped with the level music when I continued.
2. A visual barrier marking the edge of the map would be useful.
With the way the game is laid out and a lack of a full-screen button, I can't see the entire game without scrolling up and down, and sometimes the "Submission to Game Jam" flag gets in the way. These elements made it too frustrating for me to really play long enough to get a good impression. Interesting concept of the sanity meter in a roguelike though.
I like how there's a bit more of a story to this one than the last! But I'd replace the repeat dialog with new things. The game is small enough to easily explore everything, so repeats just end up being annoying IMHO.