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NerveAtk

2
Posts
A member registered Mar 21, 2023

Recent community posts

As stands, the game also weirdly incentivizes eeking out as many turns as possible against bosses to see as many rolls as possible to build your synergy, unless you're just winning and even that can be a little bit iffy with a bit of bad RNG. Been playing for multiple hours at this point and have not done any save scumming or anything like that, and have yet to beat I believe level 12.

This game is cool, I love a good auto-battler, but as this stands currently there is too large a pool of choices (I love the amount, don't get me wrong) and not enough means to build synergies due to a lack of choices between rounds combined with the variety. As is, you have to be pretty lucky to even beat level 7-8 I think. The scaling on bosses punishes the randomness a little bit too hard presently. I love the idea and the scale of what is being done here, but I think that we just don't have quite enough of a meta-progression system or whatever else in place to make it feel like you truly have control over your own run.