Thank you! Sorry, I won't release the source code for this project, which is quite messy anyway. I plan to redo the whole thing in Godot 4, and provide the source.
Nerokrinion
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A member registered Mar 20, 2020 · View creator page →
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An accurate "Sommerfrische-Simulator" set in the year 1853
Interactive Fiction
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This is an excellent little engine! I've started to make a game with it, just a few disjointed levels right now. Let's see how it goes: http://kaindel.net/inferno/
And I'm thinking about using it in school projects, it will probably be a lot of fun for students to use...
Thank you! Yes, you are right, yours is the more logical approach. I used it in my bigger ProcGen project (that's where all my procedural generation ideas get thrown in): https://nerokrinion.itch.io/procgen/devlog/465194/diamond-square-island-generato...




