Game has quite enivonment mechnacis. I sturrgled the platform which drops from above. I tought i could jump. But on the character side maybe adding a dash could have been better. Lastly, I think you used velocity.move_toward() or something like lerp() for movement which saves character momentum. I tried this method on my other games and its more like character drifts like a car other than a person walking. Overall a game with potantial.
neraiv
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Very interesting game! My first programming language was C++, so this felt especially relatable. The music really builds tension and keeps you on edge. For me, the hardest part was moving to exactly the section I wanted to edit. I absolutely love the responsiveness and the UI design. Game feels like something between OSU and LeetCode :D
Amazing work, well done
Extremely great game with solid sfx and very enjoyable playthrough.
There are few minor issues, the limited number of pills available to complete the game in a single run and occasional box clipping through the walls. However, these are easy to overlook, especially for the sake of a cup of Turkish coffee.
Thank you so much. First comment on this page i respondend how i did it. I might make a video later. Ty for playing our game! About the other games https://loudoan.itch.io/a-stranger-in-time i know this game (easy five starrs for this btw.) but there is really to much games to check. I am excited to see how they implemented the mechanic.
