Love the art work and gameplay
neppallv
Creator of
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I just streamed the Palins Fate demo and had a blast exploring its charming world, battling monsters, and solving puzzles. If you love classic action RPGs like Zelda or Secret of Evermore, you’ll definitely feel at home here!
That said, like any early project, there are still some rough edges — and I go into a lot of detail about both the good and the areas for improvement in my video. I really think with a little polish, Palins Fate could become something truly special.
Major respect to the solo dev for creating such an ambitious and heartfelt game — excited to see how it grows from here! 🙌
I haven't tried the mobile version yet, but based on my first impressions of the web/pc build, my only gripe is that I instinctively went with WASD for movement, but it's actually the arrow keys. It's not a big deal—I must have glossed over it. The game concept is intriguing, and the level design really makes you think and plan your moves effectively.
I do think a different setting could work. Now, does it have to be dungeons? No, not necessarily. You could easily apply the same roguelite mechanics to, say, a farm setting—think exploding crops, rogue livestock, maybe even some mischievous farm goblins wreaking havoc. The key here is maintaining the core gameplay loop while effectively communicating the roguelike feel. If the sound design stays satisfying but adapts to the setting, you’re still achieving the same immersive experience.