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NeoMawz

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A member registered Feb 04, 2025

Recent community posts

You should be able to import PNGTuber Plus models/save files in V.1.3.5,  with a few differences in how the model moves. You'll just need to redo the image layering.

(1 edit)

Hi, I've discovered something strange when importing .save (PNGtuber Plus model) files into Remix. Specifically, if I import the .save file into PNGTube-Remix and then close the app without first creating a new .pngremix file for it, attempting to open the .save file again upon restarting Remix will result in it appearing blank. No sprites will appear. 

The .save file will still open like normal in PNGtuber Plus, it just won't open in PNGTube-Remix anymore. I've also tried opening a .pngremix file, and then closing out without saving, and this luckily does not happen. 

My reason for not re-saving the file was because I was just using it to study how the PNGtuber Plus model looked/worked when imported into PNGTube-Remix, and I didn't make any changes to it. I noticed it appeared blank after I tried opening it again to screenshot some parameters.

It's an easy but tedious fix: Go back into Plus, reload the file, and then save a fresh version to reimport into Remix.

This is something easily fixable on my end, but I think I've run into this issue or similar prior without knowing what had caused it. I am running the Steam version on Windows 10. 

If PNGtuber+  is running, and there are no output devices enabled in the windows Sound Control Panel, PNGtuber+ will no longer detect any Microphone input. The green bar indicating microphone volume will jitter up and down on a low volume instead.  

I discovered this because I had my speakers disabled, so that my laptop would only use my bluetooth headphones. Once reconnected PNGtuber+ worked as normal again (same when speakers enabled).

This also happens if a new output device is removed, added or used after PNGtuber+ has been opened, but it goes back to normal once Microphone input has been reselected. I also found this out with my Bluetooth headphones, which do have a built in mic, but it is disabled.

Hi, I've always had a similar issue on Win 10, but only when moving the origin point of a sprite that's linked to another (it will move the linked sprites position & origin point together). If that's what's happening to you then edit the origin points before you link anything, otherwise I hope someone finds a fix soon.