Thanks, Bulboculus! Bugs and difficulty have already been worked on, you can try a new version if you'd like! :D
NemomeN
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Powerful Witches have no time to think jam comments · Replied to Adrau in Powerful Witches have no time to think jam comments
Thanks! I agree about the difficulty, I'll defenetly work on that. I'm also going to do something about the spell pool, at the moment it's too chaotic. About that line - there is an upgrade in a shop that allows you to expand the amount of spells visible, but its spawn is random and pretty rare, so i might need to do something about that too.
Powerful Witches have no time to think jam comments · Replied to callumtw in Powerful Witches have no time to think jam comments
Powerful Witches have no time to think jam comments · Replied to Manikas in Powerful Witches have no time to think jam comments
Thank you for the feedback! Completly agee with you on banalcing issue, and spells do feel to random, inspite the fact that there is a system to mitigate complete randomness. The other issues you've had (5 enemies on a second round, no balance UI for the shop, ect.) are bugs, unfortunaty i didn't notice them in time.
