Hi everyone,
I’m looking to join or form a team for The Very Serious JuniperDev Game Jam.
I’m an Unreal Engine developer and asset integration specialist with experience across games, film, television, and creative production. I’ve been working in Unreal since the Unreal Development Kit era, with almost 15 years of experience building, integrating, and shaping interactive environments.
My strengths are asset integration, systems design, environmental design, level layout, production planning, and turning loose ideas into something playable. I’m especially useful when a team has a theme or rough concept and needs help building the structure around it: core loop, mechanics, map flow, UI logic, risk/reward, task breakdowns, and scope control.
I also have access to a large licensed asset library, over $100,000 in production assets, and can help source, integrate, organize, and properly credit assets for the project.
I’d like to build the concept collaboratively around the team’s strengths rather than come in with a locked pitch.
Looking to team with programmers, artists, composers, writers, or a small group that wants help shaping the game and getting it finished.
You can add me on Discord: @Nemeangames I’ll check here periodically.

