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NekuZ

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A member registered Feb 22, 2019 · View creator page →

Creator of

Recent community posts

I'm glad you enjoyed it!!! The goal of the game was to really squeeze the best out of people's puzzle thinking!

Thank you, That clarifies things! I'm excited to run this adventure!

I have a question. How do you utilize the random d6 encounter table? Doesn't seem referenced anywhere in the rest of the document, but their contents kinda suggest that some of them are room specific.

I think that might be a problem with your keyboard. There seems to be no issue on my end.

Sure! I am not sure how would that work, but if you figure out a way go ahead. The game files are unencrypted so if you got RPG maker VX ace you really can edit the game however you want.

It's a one-way path. The bad ending becomes unavailable once you enter the panopticon.

Thank you for playing! You are also right, the save file shouldn't have been there haha! Sorry about that, but thank you for letting me know about it! I fixed it now.

I'm happy you figured it out!
The game is about overcoming difficult adventuring puzzles. The reward is seeing the puzzle become solved after being stuck on it for a while. For that reason, I couldn't give any hints, because that would go against the spirit of the game. It's all about the puzzles.
Thank you for persevering!

The answer can be found as part of a hidden, optional puzzle. The reward is small. Do not feel obliged to solve it unless you simply want another puzzle to solve.
But if you are undeterred. You want to find her full name.

It brings me great joy the knowledge of you having played the game from start to end. The release was very rocky but I'm happy that it is now in a stable state.
I appreciate your time playing and I'm very thankful for it. This game was made on a whim with a somewhat experimental design philosophy in mind, so I am glad to know it reached people who can enjoy it. The closest thing to a reference can be found in this piece of promotional artwork and in the title screen. However, you can gather more references from the game files in the characters and faces folders (Including some unused sprites).
Thank you for the encouragement, I definitely would love to develop more games in the future!

A magical, heart-shaped lock prevents you from grabbing it. A heart-related item would be the key to open such a lock. Have you found it?

On average it takes between 3 to 5 hours to complete. But some skilled puzzle-solvers have beaten the game in as little as 2 hours. It all depends on how quickly you solve the puzzles.
I recommend you play with someone by your side so you can figure out the puzzles together as they are quite difficult.

An Item will protect you from the cold. Fire may also help. But I cannot give you any direct hints. The struggle of the puzzles *is* the game.

Sorry about the download files. Sometimes I have to take down the game to fix game-breaking bugs.

Sorry about that! I hotfixed it on 1.13 version.

Thank you for playing my game. But this is a small project with zero budget. I cannot afford to translate the entire thing.  Sorry.

I'm happy to know you've persevered despite the difficult trials presented by the game!
I hope you enjoyed the game so far!

Ah. Glad to hear then.

That's a shame. The game's puzzles are deliberately made to force you into observing the clues very carefully, and figuring them out after being stuck for some time.

I still appreciate the time you have spent solving puzzles so far, and I thank you greatly for it.

(2 edits)

Can you be more specific? Does the game crash? What do you mean I fixed it?
I tested it on my own and seems to work fine.
If the problem is that you cannot deal damage to her, it's because you require an item to hurt her, and you need more than zero MP.

That would be really helpful. But given the constant updates, I can't really afford to work on doing a translation. However the project files are publicly available. Anyone with RPG maker VX ace is able to simply edit the game's text to their liking if they know what they're doing.

You might be mixing up the hints for two different puzzles.

North is Up. South is Down. West is Left. East is right.

I'm sorry but there are no plans to make a web version.

Sorry, but in the good spirit of the game, I cannot give you any hints. I recommend you to play along with someone on your side. Two heads think better than one, and should make it easier to figure out the puzzles that can be solved at that stage of the game

Please don't be discouraged. The puzzles may be harsh, but everything has a reason.
Always remember that if you can't find a solution, you may be missing an item. If not, just keep looking at the hints. You can do it!

I hope you're enjoying your time so far!
I'm excited to hear what you think of the game once you finish it!
Please remember that if you're using an old version, you can update by copying and pasting your save files from the old version game folder to the newer version game folder!

Nu-uh. No thirsting for the witch on my front page.

Thank you for playing! I'm glad you liked the character. I drew her!

I made the map small because you have to return to the previous rooms very often. But I will consider your advice in a future game!

That puzzle was really fun to design!

Thank you! I made most of the assets myself. Some were edited from the default RTP, but at least half of the graphics were custom-made by me, or at least heavily edited to match the art style of the game.