Very nice clean nonogram game, I think my only suggestion would be maybe a little extra space numbers out or a little colour variation between them, I got a puzzle that I kept reading as 1 1 0 1 for a line, and it only dawned on me later that it was probably 1 10 1. Im 40+ puzzle in so far.
Neko Baron
Recent community posts
I managed to work out what to do eventually by channelling my inner carmageddon 2 knowledge of driving cars to the top of things, fun short (but large) prototype that I could see being expanded on with potential movement tech/upgrades as you work your way over the land. And yes I chugged the red vial.
I would say I wish there was a confirm to exit because I wanted to take more screenshots but hit 2 instead of 1 by mistake T_T.
Just had a quick run around, the only thing I will note is Thief 1+2 as much as they are simple hold key unlocks they are usually more complexed in a series of click (I think the locks are represented like a random string of numbers like 0010110 which translates into the order of picks you need to use), deus ex obvious did not have key swapping, but I can understand why they are clumped together. (I just have super fond memories of thief 1 and 2 because I have found them the best picking system ever personally)
Also in Thief 3 there was a extra mechanic of if you clicked in the right spot it would instantly unlock the current ring, I sadly remember this because it made lockpicking a joke at the time I played it and would just spin the mouse around clicking to do it near instantly
That aside (and because I dont feel knowledgeable enough in the other games) its a interesting and nice lil experience and maybe give game developers some ideas.
No difference, the weird part is if I open a new game, sit there on the spam me with hints chat dialogue until I begin, the crabs all walk around fine, I can then ask for another tip, it drops again bad when it closes and opens a new one, but sitting there again, in a few seconds the crabs walk around smooth and fine again, so I assume something is functioning when the game isnt paused in a menu/chat dialogue thats slowing it down to a crawl rapidly.
Also kyyyte said a GTX 1060 which is a Nvidia card so its unlikely to be a amd/ati graphics card issue.