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Nekete

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A member registered May 24, 2019 · View creator page →

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Thanks 😊

I'm working on a new version,  hopefully a physical one

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Since the rom is inmutable, you have to copy the map content into ram. The main problem is that it should fit (that is why I mentioned the map size limit)

edit: And thank you for playing the game :)

Does the game have scroll with large maps?.
One way is to clone the map to be able to write on it.
I did it in : https://nekete.itch.io/a-fairy-without-wings

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I'm glad you like it. Its great to know how the magic was done n_n
You can see raster effects in GameBoy games. Look at the water effect in Hammerin' Harry Water Level
It is only that in my game is more evident ^_^U

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Thanks for the nice words Max.

The effect is a raster one. I am modifying the Y scroll each line using a table with the desired effect Y delta values.

More info about other effects here:

https://rasterscroll.com/mdgraphics/ 👌🏻

It is for MegaDrive, but some of them can be used in other tiled/sprites video game consoles.

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Really nice overall style (graphics, music, etc...).
Althought different, it reminds me the Game Gear classic "Ganbare Gorby"/"Factory Panic".

Thanks for the game :)

He has a good article about SNES development : https://www.patreon.com/posts/article-making-37640075
There is info about other projects/platforms too :)

Easy to start and fun to play. What can go wrong :)

Thanks, I try to! ~somehow~ ^_^
Although because of this the game seems easy, getting the good ending is a little difficult

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It is looking reeeeally good
The Super Gameboy borders, the music... Everything shows TRUE GB LOVE.
Thanks for all your effort n_n

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Really nice game.  There is true love there :)

Just one thing. Let players configure buttons somehow please.
I was playing it and the default mapping is not the best for my pad

Thanks n_n

It's great to know people enjoyed playing the game 😊

Interesting and stressful additions to the formula

Thanks! It's a work in progress and playable on Gameboy too n_n

It could be done using a javascript/webassembly mega drive emulator.
I found this (http://neptunjs.xyz/segaMD.html) but there are others.
I did something similar with my Gameboy game: https://nekete.itch.io/a-fairy-without-wings

I think the umbrella looks great as it is now too.
Are you working in the game alone?.


You are doing great.

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Thanks for the info (and the offer), I'll try to do it with those emus

It's a fun game and a good way to honor the 30 years of the Gameboy :)

How do you manage to embed the gameboy game?. It's great to play on web.

It'll be great to see it running on a megadrive ;D