Oh wow an update... nevermind the new content is behind a paywall.
necrobear
Recent community posts
the juggling of clothes and work/fuck is fun
for next lvls I think more things to juggle would be nice, like she gets an arousal bar that affects her performance. or the company has a busy day and nobody comes to visit, which sucks for morale, so she has to send messages out to entice them to visit her
one of the messages she got wanted a foto of her and she declined, and i think stuff like that could make nice quick time events
the way you answear messages leads to different interactions, which is nice, more of that plz
the folks visiting seem all to be faceless/random people. giving them names and different preferences could add depth. if you know mike is coming over and he's a boob guy you can take of the shirt before he arrives, giving you a head start on him etc.
gameplay is alright, sometimes confusing when multiple combinations happen at once, you just see a bunch of numbers fly and have to reorient yourself.
the dialogoptions becomming gameplay modifiers is a nice touch, should be expanded on, perhaps beyond gameplay, different pics and such.
when loosing you still have to go through the after game dialog, before you get the game over screen. quitting to menu is usually faster than that. Going through the pre game dialog multiple times is also exhausting, a skip button perhaps?
the 'skills' are under-utilized. you can't pick them, which is maybe alright, you start with 'bomb to heart', but for the later 4 fights you get only the heal skill. in the tutorial there are 3 or 4 different though? maybe a bug?
why you call the attacks they perform on your health 'questions' is beyond me, also no matter how much preperation you have, a question always reduces it to zero. also i only figured out how much damage a question does on the last few rounds, wasn't clear enough in the tutorial.