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nebula

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A member registered 4 days ago · View creator page →

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it worked when i tried again! Similar sprite exceptions came up a few times later in the game, but I was able to bypass them just by clicking ignore. Might still be something you might want to look into, though. thanks for making this, it's really fun! 

hi, i ran into some exceptions when starting chapter 3/topological objects of the game. here's the traceback from the log file:

2026-06-17 13:47:25 UTC

Emscripten-3.1.67-wasm32-32bit

Ren'Py 8.5.2.26010301

Date MATH

1.0

Built at 2026-06-17 02:38:53 UTC

Early init took 108 ms

Loading error handling took 64 ms

Loading script...

Loading script took 1511 ms

Loading save slot metadata took 34 ms

Loading persistent took 5 ms

Set script version to: (8, 5, 2)

Running init code took 120 ms

Loading analysis data took 11 ms

Analyze and compile ATL took 20 ms

Reloading save slot metadata took 6 ms

Dump and make backups took 4 ms

Cleaning cache took 5 ms

Making clean stores took 5 ms

Initial gc took 91 ms

DPI scale factor: 1.000000

Creating interface object took 6 ms

Init translation took 7 ms

Cleaning stores took 0 ms

Load screen analysis took 5 ms

Analyze screens took 41 ms

Save screen analysis took 28 ms

Save pyanalysis took 5 ms

Save bytecode took 5 ms

Running _start took 8 ms

Interface start took 565 ms

Initializing gles2 renderer:

primary display bounds: (0, 0, 1280, 800)

swap interval: 1 frames

Windowed mode.

Vendor: 'Mozilla'

Renderer: 'ANGLE (Intel, Intel(R) HD Graphics Direct3D11 vs_5_0 ps_5_0), or similar'

Version: 'OpenGL ES 3.0 (WebGL 2.0)'

Display Info: <Info({'bitsize': 32, 'bytesize': 4, 'masks': (16711680, 65280, 255, 0), 'shifts': (16, 8, 0, 0), 'losses': (0, 0, 0, 8), 'current_w': 1280, 'current_h': 800, 'refresh_rate': 0, 'hw': False, 'wm': True, 'video_mem': 268435456, 'blit_hw': False, 'blit_hw_CC': False, 'blit_hw_A': False, 'blit_sw': False, 'blit_sw_CC': False, 'blit_sw_A': False})>

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=360, mod=0, size=(640, 360), w=640)>

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Full traceback:

  File "//game/script.rpyc", line 1032, in script call

  File "//game/script.rpyc", line 8, in script

  File "renpy/ast.py", line 1581, in execute

  File "renpy/exports/statementexports.py", line 260, in with_statement

  File "renpy/display/core.py", line 1478, in do_with

  File "renpy/display/core.py", line 2154, in interact

  File "renpy/display/core.py", line 2776, in interact_core

  File "renpy/webloader.py", line 226, in process_downloaded_resources

OSError: Download error: network error ('images/tri sprite.png' > '//game/images/tri sprite.png')

While running game code:

  File "//game/script.rpyc", line 1032, in script call

  File "//game/script.rpyc", line 8, in script

OSError: Download error: network error ('images/tri sprite.png' > '//game/images/tri sprite.png')

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=360, mod=0, size=(640, 360), w=640)>

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=360, mod=0, size=(640, 360), w=640)>

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=360, mod=0, size=(640, 360), w=640)>

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=360, mod=0, size=(640, 360), w=640)>

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=360, mod=0, size=(640, 360), w=640)>

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=360, mod=0, size=(640, 360), w=640)>

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(960, 540)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=360, mod=0, size=(640, 360), w=640)>

Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1920, 1200)

Maximum texture size: 4096x4096

Resize event: <Event(65533-VIDEORESIZE h=800, mod=0, size=(1280, 800), w=1280)>

Full traceback:

  File "//game/script.rpyc", line 3127, in script

  File "renpy/ast.py", line 2925, in execute

  File "renpy/ast.py", line 968, in execute

Exception: Sayer 'te' is not a function or string.

While running game code:

  File "//game/script.rpyc", line 3127, in script

Exception: Sayer 'te' is not a function or string.

Full traceback:

  File "//game/script.rpyc", line 3128, in script

  File "renpy/ast.py", line 2925, in execute

  File "renpy/ast.py", line 968, in execute

Exception: Sayer 'te' is not a function or string.

While running game code:

  File "//game/script.rpyc", line 3128, in script

Exception: Sayer 'te' is not a function or string.

Full traceback:

  File "//game/script.rpyc", line 3129, in script

  File "renpy/ast.py", line 2925, in execute

  File "renpy/ast.py", line 968, in execute

Exception: Sayer 'te' is not a function or string.

While running game code:

  File "//game/script.rpyc", line 3129, in script

Exception: Sayer 'te' is not a function or string.

Full traceback:

  File "//game/script.rpyc", line 3133, in script

  File "renpy/ast.py", line 2925, in execute

  File "renpy/ast.py", line 968, in execute

Exception: Sayer 'te' is not a function or string.

While running game code:

  File "//game/script.rpyc", line 3133, in script

Exception: Sayer 'te' is not a function or string.

Full traceback:

  File "//game/script.rpyc", line 3139, in script

  File "renpy/ast.py", line 2925, in execute

  File "renpy/ast.py", line 968, in execute

Exception: Sayer 'te' is not a function or string.

While running game code:

  File "//game/script.rpyc", line 3139, in script

Exception: Sayer 'te' is not a function or string.

Full traceback:

  File "//game/script.rpyc", line 3140, in script

  File "renpy/ast.py", line 2925, in execute

  File "renpy/ast.py", line 968, in execute

Exception: Sayer 'te' is not a function or string.

While running game code:

  File "//game/script.rpyc", line 3140, in script

Exception: Sayer 'te' is not a function or string.

Full traceback:

  File "//game/script.rpyc", line 3144, in script

  File "renpy/ast.py", line 2925, in execute

  File "renpy/ast.py", line 968, in execute

Exception: Sayer 'te' is not a function or string.

While running game code:

  File "//game/script.rpyc", line 3144, in script

Exception: Sayer 'te' is not a function or string.