Game is playable from start to finish as of V1.4, although it was published outside the time window. V1.1 is the final version posted within the window, although very buggy.
Nebula Game Dev
Creator of
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Thanks for all the great feedback, I didn't have time for much playtesting and had to hope the game magically works when I submitted it. I will try to address some major point's you made
4 - There is in fact no limit to any stats.
5 - Level Design is defiantly one of my weaker points, I do plan on making that change in another build where I polish a few things up.
6 - My guess is you might've had a card selected without notice, like your second point I do want to add that highlight feature.
7- With how I have the cutscenes set up right now, make the text scroll faster upon input would be impossible, I can make whole cutscene skippable in the next update
8 - It's a hold over for a not fully developed part of the game. Your deck was supposed to resemble your character's slowly withering life, getting weaker as you went on. You initially get a deck size of 20, and getting 5 from enemies, losing cards upon draw. The sticks were there so you had at least something when you ran out of cards. I'll probably just give you cards in a never ending deck so it's playable from start to finish.
And for the ding part, I did fix within an hour of my original upload, although there are still bugs associated with that.
Your review was really useful in helping me know what I need to improve on.