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A member registered Oct 23, 2017 · View creator page →

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Ciao Carlo, grazie mille.

Al momento, ho in produzione un'altra avventura, ma sto scrivendo anche la sceneggiatura della versione "completa" di questo gioco, che comprenderà una storia molto più ampia (che approfondirà l'origine della creatura), un comparto sonoro migliore ed una grafica molto più curata su di un motore grafico diverso.

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Thank you so much for your review and hints!
I'm really happy you enjoyed the game, and I'll do my best to design an even better remake.
And here a spoiler on how the protagonist will looks like:

Thank you very much for your review!
I'm currently working on a remake in a different game engine, with longer story (that explore the born of the creature), more puzzles, better graphic and sound, and a little more action (that probably will include some quick time events).
For the end of december I will finish to write the story and the game mechanics, and start to code.
I will share work in progress, so stay tuned. 
And thanks again to played my game.

Alessio Corridori

Thank you so much!

Thank you very much for playing the game and for your complete review and suggestions!
You're right, the story is short, and the sound design it's quite weak. Originally the game was developed to study RPG Mager MV.  

Besides other projects, I'm currently working on a remaking, developed on Godot Engine with a longer story, better graphics for the characters, and proper sounds. I will start to share work in progress in the next weeks.

Hi, Batshua 
thanks for playing the game. You can find the complete gameplay in this video. Hope this help! 

Cristi Nicola - The End of Warren's House (rpg/adventure/game) full

Hi Tiimothy,
I've made the game using RPG Maker MV and some free plugins and assets developed by the community (you can find the list in the credits). Some background elements are isometric screen captures of 3D assets.
RPG Maker is a really good editor and easy to use, and there's a lot of documentation and tutorial on the internet.
The hardest part has been to find a correct workflow for the developing process. It took three months from start to finish.
The English localization (I'm Italian) of all text needed a lot of work (and probably contains some mistakes here and there)

Thank you very much!