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Nawer Rapter

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A member registered Dec 14, 2018 · View creator page →

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Neat game although it needs -the twist-.

Like, I love the idea of everything is roulette, but pseudorandomness is a bit meh, a bit more options of direct control over the roulette would feel better.

There's also the possibility of getting 0 money on several fights on some runs and being unable to get any weapon besides the starting ones (punching is hella boring there).


As a prototype is a perfect idea tbh, very neat, would play it a whole lot if it had a real thing going.

I knew this had to be rather new.

Anyways this is surprisingly fun.

I don't know if this will be read by the people who should but some friendly reminders:

-The game is in development. Any issue you have is probably related to that, let 'em cook until version 1.0 at least.

-Be patient about release dates. We're all humans, there's plenty of both subtle horror games and hentai games about voyeurism. And games with both. You can search by tag and such.

-You can find a lot of answers to your questions down in the comments, no need to repeat yourselves over and over.


Besides that, congrats to the devs for taking this much attention towards the game! Most of the time is hard to find this many people interested, and it seems like it's going to be a really cool concept overall. Hope you're having a nice time.

It's really cute, and truly a letter of love

Coño si estais en la mejor web de fumetas del mundo el itchios

que maravilla

You kinda didn't write this -before- that event happened, but rather -after- it happened. At least on the itchio patch history.

Was gonna put a wall of text here but tbh just chillin' and vibin'.

If it ain't famous and/or rich, it ain't a culprit, just another victim.

Fuck capitalism, erase the need of money for living and save the earth. Cheers.

In a previous update the creator tried to approach a bunch of issues that I think relate to what you're talking about (being vague doesn't help).

Anyways at least they did indeed attempt to solve the issue and is no longer in the game.
Unless I missed something
else. 

THERE ARE MORE THAN 3??????

Great to see that you've managed to go into steam!

Anyways the techno robot scene that you show in here can't be accesed (as far as I've tried) on the itch deluxe version rn. Will keep looking through bugs whenever I find any. Or maybe I just didn't find the bug (although I've already checked the general cheatlist to see if it was just me or what. Yup I was one of the persons who voted robots on that one poll you made). New forms look cool and references are quite nice! 


SPOILERS: Had a blast with my friends looking through the divine ones. The new ones I mean, I gues you'll undestand what I mean, i'm just avoiding being too obvious for the people who don't want spoilers.

Sorry for being a party bummer (I just got the game on steam recently, after peeking to it for a long, long time) but is going to release here on itchio? The world vibe is amazing and the thing has catched my curiosity really hard, I'm excite you're doing a second one and I haven't even finished the first!

Sorry if you already answer the itchio question on the post but I'm fearing getting hit by spoilers!

What a surprise huh.

This was one of the first games that got me into the weird world of hentai gaming. It was made on a strange engine and needed very weird ways to install, and I just thought "this reminds me of those old times of installing touhou fangames through the weirdest blog instructions one can find".

Good to see someone reviving this, the game was entertaining enough to deserve some recognition.

The designs on this patch are supercool.

Also a great decision on the Omn*spoiler* character. I agree. I agree way too much probably.

I'm glad the game keeps going! The pixel art animations are really nice and the general vibe of the game is really cool. I'm glad you put some work outside of the hentai itself to add a bit of a more artistic attachment to the characters and the story. The interaction systems of innocence and such are also pretty nice, and once again I really do like the pixel art animation.

Last update you said something about doing music and stuff, if you need help with that or some SFX gimme a message. Already bought it, so let's hope the 3k sold units becomes a reality.

This is insanely cool looking and feels good to play.

I've finally bought the thing after so many hours.

It's just a great game to play with some friends, trying to see what fucked up things pop out of anything and everything. I think this managed to hook like 2 of my friend groups and 3 of my partner's friend groups. (Everyone was desperately trying to solve the puzzle of how to get her pregnant, after we spent 2 hours trying to do the thing for some laughs, a friend of a friend solved it after 2+ hours of tinkering on their phone, hilarious shit).

Last night we were playing a bit and someone was tired of the music and they decided to play my own. Honestly a perfect match.

If you ever need some music or SFX or something I am here to provide. Will check how to mod this anyways. I just really enjoy the tone of the game and the actual cool use of a SCP, would be cool to contribute somehow.

Congrats on making something this great!

There's a ton of sound design and composers here already so...

I'm mostly interested at working with godot, as I want to hone my skills on audio implementation with reading files, programming, reading someone else's code and trying to understand it etc. Obviously all of this from the perspective of music and SFX, audio implementation yeah.

I'm also really into the moods that a road trip can inspire, unless you go full upbeat and happy and colorful. I can do a great job with everything from neutral-realistic to grim-depths-of-hell. Although I wouldn't mind trying something new with something more in line of the aesthetics and tone of Wondersong. In fact I should probably expand my skills from that side hah.

This is as far as i've got (trying no to copy too much from tutorials) for a game i'm developing with a friend (I'm doing everything besides the art):

https://mastodon.social/deck/@Nawer_Rapter/media

And this are other gamejam projects I made with different teams, purely as a sound designer/composer:

https://pehre.itch.io/galatea

https://peanut-weanut.itch.io/the-heart

https://cyborgprimate.itch.io/galateas-limbo

https://nawer.itch.io/gloom-clown

I hope everyone has a great gamejam!

This only appeals to the male power fantasy and the female power fantasy and the nonbinary power fantasy of killing rich people with a big gun.

I remember doing some fun SFX with only the sound of sharpening knifes with a clip of this from twita before the downfall. Lovely project, very inspiring, only positivity, glad to see it's still going.

Looking for a team to do some noise. I know hiring may imply I want money but that is just a tiny joke by a weird person I just like the title.

Aaaaanyways my style very ambiental very funky very funny very noisy stuff, having a month means I may attempt to implement stuff if you're using godot or unity (the only two engines I have tinkered with in the past).

I hope this jam becomes a quite cool thing!

Having it be a stealth game makes a wonderful concept.

I'm not into fish that much, but got really engaged into playing it nontheless. The tension feels quite real.

I believe it is kind of buggy and couldn't continue cuz it keep shooting right all the time.

The idea of having a shrinking/growing gun is really cool tho.

The looks and theme on this game are amazing.

The buffoon who invented videogames didn't think about the existence of deranged bastards.

Lovely game, would recommend to my niece.

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Many have said thank you and I'm not going to be less.
I haven't lived any even remotely similar experience.

I had something to say about myself but there maybe ain't even words to describe whatever happened on this side.

Thank you, again.


Also this is an incredible piece about how criminalization ruins people's lives. Sorry for breaking the mood of the entire comment up there, but I've seen so many lifes going to absolute hell through the work of my parents on healthcare just cuz it's really hard to talk about -anything- remotely related to illegality without getting backslashed to nothingness and seen as some kind of pariah. I just hope the world either evolves into a kinder place or burns down on it's entirety every single time I think about this.

Anyways, yeah, will have a severe change of tone and overall thinking methods around sex work after this, on a level of philosphy, morals and logistics (besides whatever happened to me for the rest of the entire thing).

Have a wonderful day.

I love the combat, the animations are amazing.
This game is awesome.

Your games might be my favourite out there somehow.

Wouldn't have any of this any other way.

I haven't seen such a great candy-horror design since The Full Course For Candy Addicts!

Thank you!

The character designs are top notch, as usual.

It comes out 2 days after my birthday, so I guess I'll make this my indie game present of this year, haha.

Visuals amazing.

Only 2 visual bugs (the character standing still after shooting and for some reason the train from outside looks both ghostly and with the interactuable door becoming unfiltered by the fog filter when I interact with it, besides the fact that is kind of duplicated, a weird one lol).


I don't like get hit between transitions tho, got killed on one and it didn't bug out, just played a normal dead but the screen was black, so that's not as bad as it would be if it crashed or something.

The gun knockback is good for speedrunning. (Don't listen to Popsiclejokes, I bet they don't like speed /jk/). But I got to explore everything without the gun before noticing how to get it (I liked it once I noticed tho, Spoiler:having a expending machine of guns feels like worldbuilding).

Stairs feel wrong in the way they work. I agree with the "press down to go down".

Good selection of sounds too, the train had a bit too loud things, and also the first time I didn't notice the boss spawning behind me and I thought I had to get to the end of the train.

I would enjoy a longer version of this, one of my favourite ambiences I've seen in a while.

An amazing sound design going on the entire thing.

My personal congratulations to such a delightful retro-styled horror soundscape.

Loving this so hard.


The stopmo truly gives me the coolest vibe.

I've playing though the entirity of it for some reason in the last 10 minutes and this is so cool.


The game lags a bit by the end, probably for the huge amount of cables and robot corpses laying around.

This is quite a lovely game. I really like the movement.

That's such a nice and unique space to take inspiration for a videogame soundtrack, and fits so well with the silly thing overall.

Now that I think about it, attractions are kinda of a game themselves huh.

I really enjoy stuff that makes you "familiars" a useful tool in a creative way.

Neat idea making it also a illumination tool, it makes the platforming really challenging.

Absolutely one of the best I will find, I'm pretty sure about it

Congrats to whoever made the music. The track by itself would be enough to catch my attention, but the attaching it to such a fun game has been amazing!

Shoot that dog!

The art is really cute!
The mechanics are neat to, but I don't understand too much what the blue one does :(

Really appreciate the dash going upwards tho, always love to see that.