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A member registered Jul 05, 2016

Recent community posts

This was a really neat demo, I could see a lot of possibilities from the full release. The one thing I wasn't certain of, was how to actually/if it was possible to stop the robot. It seemed the flashlight died really quickly, and didn't really seem to keep him away long enough. Was I missing something? In any case, looking forward to the full release!

Got to the End! Or what's currently the end I suppose. This was still amazing, even if that Pink Key was a huge pain. Really can't wait for the next part.

Short but amazing! The sound design in this game was great, and I love the art style. This game would be amazing to be expanded upon, but I love it as is! Thanks for making such a fun experience.

You know the problem with playing the demo extensively looking for a way to complete it? It means I get caught totally unaware by the new scares 0.0! Fun so far, though I have to say the locked rooms part has been kind of a pain, but I'm gonna get through it!

This was a blast! My only regret was I didn't turn around to see what was chasing me at the end of the game! The mystery will forever haunt my nightmares....

Clock Tower was one of the very first horror games I ever played, so this is awesome simply from that. Great way to mashup two different things, looking forward to your next work (or an update to this, I wanna know what's behind that last door! :P)

There were a lot of great moments in this game. Some of the scares came of a little silly, but it got me good multiple times. 

So, wasn't too bad. You could definitely expand on some of this, there's a good base for a game here. Also, your text sometimes goes off screen :P

This was really interesting! My only question would be is are the fan blades blowing me back? It seemed to happen quite a bit, and I wasn't sure if there was a way around it other than just going a different direction. Cool premise anyways, I want to dive a bit deeper into it later.

This was so amazing! I absolutely loved the art style,   I wish there was more to it, but it was a great ride!

Loved the game! Great use of sound and music, and some really cool mechanics. Would have been nice to know what the controls were, as I just stumbled across using V to close my eyes, but still this was a great experience. Looking forward to the full game!

I love the premise for this game! I know it was a jam game, but I actually really hope you expand on it, I see a lot of potential here.

So this was fun, though I wish there had been more puzzles, though I get it's only a demo. There are definitely some bugs, and I'm not sure what happened but the objects you pick up can be squished into hilarious shapes. All in all a fun demo, I'm looking forward to more!

This hit in all the nostalgia feels! It was simple, but fun, and hearing the Courage the Cowardly dog action music playing while being chased was just perfect. I actually want to see more Courage games now xD

That was a trip! I kinda regret that I didn't fight the fire creature outside the school, but man the scares in this game were on point. And the whole thing with the basement and what was really happening in the school, that may have been even worse than the jumpscares.

More importantly, I didn't realize the full game had come out in October! Will be purchasing that up really soon :) Thanks for the great demo!

This was a rare gem in indie horror games. It felt like I was playing PT all over again, with the tension and the puzzles. Also, I hate grandfather clocks, just wanted to share that.

This was fun, wish there was a little more in the way of gameplay but the scares got me almost every time!

This was great! Very reminiscent of the old LucasArts point and click adventure games, only with that creepy Twilight Zone feel. There's going to be more of these right? Please? :)

This was a ton of fun. I love the dark undertones throughout the game, even with the cutesy nature of everything else. And that true ending was just perfect! Thanks for the great game!

There were some legitimately scary parts to this game. Sadly I got caught on the chess event bug, but I'm thinking I'll come back and give it another go. Looking forward to seeing more from this!

It was a lot of fun, and I hope you guys continue to work on this. I'm eagerly looking forward to whatever you guys come out with next! :D

This was fun, you guys did a great job on the sound effects and music. I honestly wish there was more to the game, or did I miss something? Either way, I hope to see more from this!

This was a cool (if sad) experience! My only gripe would be the music at the end was really loud, but not enough to detract from the experience. I kinda wish there was more to it, I feel like I haven't done enough for Mary q_q

Cool little test game you had here, shame there isn't going to be more of it. Good luck on whatever your next project is!

It took a little doing, but with the help of Kymarai I got the ending, and holy carp I was not expecting that! Spoilers in the video, don't watch until you've gotten it yourself!

Heh, well that's a relief! It was driving me a little crazy wondering what I could possibly be missing. I am using the Windows version, if that helps. I'll give it a try again and see if I can get to the ending. If I do I'll be sure to record and post my reaction to it.

Also, thanks for creating such an interesting game! Even if my playthrough got bugged, I still had a lot of fun experimenting and figuring things out! :)

Gave this a play, it was fun trying to figure out what actions would lead to each death, but I tried just about every combination, got all 5 death scenes, and couldn't get the game to progress. I even tried just resetting after getting all 5 scenes! Still fun though.

This game just left me giddy with the potential it has. I want to see more, I want to know more! Also the creature in the cage was not only creepy, but one of the best rendered I've seen in an indie project.

Here's my playthrough, with some of my thoughts about the game at the end.

Thought it was an interesting concept, and the jumpscares got me more than a couple of times, but a bit of variation would have been nice. Also wish there was more to the story.

Spook House community · Created a new topic Playthrough

I absolutely loved this! Seriously, I was disappointed when the level was over. Is this still being worked on? Are there going to be different houses and scares? I need to know!

Also, a video!

Although I know the point of the game is to not break stuff, there is just something so satisfying about smashing everything. Fun game, but the main character should remember to not skip leg day.

Aside from some technical issues with the text-game itself, this game was amazing. The sound effects and music were spot on, and the environmental changes as the game progressed were inspired. I don't think I've played a game yet that felt as sinister as this one did during the second half.

So this was definitely an interesting game. Some of the puzzles took me forever to figure out (especially the last one, which I was totally overthinking). If you continue work on this game after the Dare, I'd suggest a couple of things. 1: If you really want this to be horror, one of the best things you could do is have the music change as the player progresses. The happy-go-lucky elevator-esque music doesn't really work well for raising tension. 2: Change up the rooms just slightly, especially at the beginning, or make the rooms part of the puzzle.

Fun game, I'm looking forward to more of your work!

This was a fun concept. My only complaint was the lack of alternate endings other than the final choice, but all in all this was a fun arg. I kinda want to download it to a throw away phone and leave it in the middle of a park somewhere, just to see people's reactions.

This was great, lots of fun figuring out the routes to get the airplane to your boss. Though I have to ask, the level with the roomba, does the roomba actually do anything, or was that just a red herring?

This was awesome, and I love the art style. Is there going to be more to this in the future?

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This was a lot of fun, despite my stumbling around being a dork. Would love to see more of this, I feel like the game was just getting started when it ended!

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I'm still not sure what happened here, but it was an interesting experience!

Hey there! Great start, I'm looking forward to seeing the finished product!

Here's my playthrough, if you're interested.