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A member registered Jul 05, 2016

Recent community posts

This was definitely neat! I'm still ashamed that the puzzle here stu mped me for as long as it did. I can't wait to see the full release!

Great job on keeping the sense of unease and horror going throughout this game. I wish I'd read that this was the second episode and played Cyborg Seppuku first, as I'm sure the end of this would've made a ton more sense. Still great! Looking forward tot he next one.

I'm still loving everything about this series. The little attention to detail really sells it, but the story and gameplay are also great. Can't wait to see Episode 3!

This was great! Some good and creative jumpscares (I think the peephole one got me the most!), interesting mechanics, and some great music to boot! If anything, I just wish it was longer.

I also appreciated all the developer's insight, including the fun easter egg! 

This was a really neat experience! I only wish I had uploaded my video before submitting the first form, as now I'm curious what my form  73-D would have said with that added in. 

I'm excited for the remake, but don't sell yourselves short. Grandma was a great experience, and definitely a legit game!

This was great! The graphics were beautiful in that haunting sort of way in Little Nightmares. There was just enough story that I had an idea of what was going on without it being openly telegraphed, and the mirror mechanic was great! I honestly would love to see this expanded upon.

This was amazing (and makes me totally forgive you for TEHGE :P). Love the atmosphere, the graphics. If anything my only complaint is that the game ended! I'd love to see this expanded upon.

Hah, if I had a Nokia torch I'd have nothing to fear! I'd just keep it between me and whatever monstrosity lurks in the dark, and I'd be pretty much invulnerable xD

There was a lot of cool aspects about this game. The radio was way too loud, and the sounds of the character walking seemed out of sync, but there were some really good scares throughout.

I absolutely hated the flashlight in this game. It kept making things slowly form out of the darkness, which only made everything creepier! Great demo, looking forward to seeing what comes next!

This was really a lot of fun! I enjoyed the story and the atmosphere, and it was great to see a FNaF fan game that didn't retread so much of the tropes of the series. My only complaint was the lack of music and sound in the game, which I think could have really helped build up the tension. Still, lots of fun! 

This was a really neat demo, I could see a lot of possibilities from the full release. The one thing I wasn't certain of, was how to actually/if it was possible to stop the robot. It seemed the flashlight died really quickly, and didn't really seem to keep him away long enough. Was I missing something? In any case, looking forward to the full release!

Got to the End! Or what's currently the end I suppose. This was still amazing, even if that Pink Key was a huge pain. Really can't wait for the next part.

Short but amazing! The sound design in this game was great, and I love the art style. This game would be amazing to be expanded upon, but I love it as is! Thanks for making such a fun experience.

You know the problem with playing the demo extensively looking for a way to complete it? It means I get caught totally unaware by the new scares 0.0! Fun so far, though I have to say the locked rooms part has been kind of a pain, but I'm gonna get through it!

This was a blast! My only regret was I didn't turn around to see what was chasing me at the end of the game! The mystery will forever haunt my nightmares....

Clock Tower was one of the very first horror games I ever played, so this is awesome simply from that. Great way to mashup two different things, looking forward to your next work (or an update to this, I wanna know what's behind that last door! :P)

There were a lot of great moments in this game. Some of the scares came of a little silly, but it got me good multiple times. 

So, wasn't too bad. You could definitely expand on some of this, there's a good base for a game here. Also, your text sometimes goes off screen :P

This was really interesting! My only question would be is are the fan blades blowing me back? It seemed to happen quite a bit, and I wasn't sure if there was a way around it other than just going a different direction. Cool premise anyways, I want to dive a bit deeper into it later.

This was so amazing! I absolutely loved the art style,   I wish there was more to it, but it was a great ride!

Loved the game! Great use of sound and music, and some really cool mechanics. Would have been nice to know what the controls were, as I just stumbled across using V to close my eyes, but still this was a great experience. Looking forward to the full game!

I love the premise for this game! I know it was a jam game, but I actually really hope you expand on it, I see a lot of potential here.

So this was fun, though I wish there had been more puzzles, though I get it's only a demo. There are definitely some bugs, and I'm not sure what happened but the objects you pick up can be squished into hilarious shapes. All in all a fun demo, I'm looking forward to more!

This hit in all the nostalgia feels! It was simple, but fun, and hearing the Courage the Cowardly dog action music playing while being chased was just perfect. I actually want to see more Courage games now xD

That was a trip! I kinda regret that I didn't fight the fire creature outside the school, but man the scares in this game were on point. And the whole thing with the basement and what was really happening in the school, that may have been even worse than the jumpscares.

More importantly, I didn't realize the full game had come out in October! Will be purchasing that up really soon :) Thanks for the great demo!

This was a rare gem in indie horror games. It felt like I was playing PT all over again, with the tension and the puzzles. Also, I hate grandfather clocks, just wanted to share that.

This was fun, wish there was a little more in the way of gameplay but the scares got me almost every time!

This was great! Very reminiscent of the old LucasArts point and click adventure games, only with that creepy Twilight Zone feel. There's going to be more of these right? Please? :)

This was a ton of fun. I love the dark undertones throughout the game, even with the cutesy nature of everything else. And that true ending was just perfect! Thanks for the great game!

There were some legitimately scary parts to this game. Sadly I got caught on the chess event bug, but I'm thinking I'll come back and give it another go. Looking forward to seeing more from this!

It was a lot of fun, and I hope you guys continue to work on this. I'm eagerly looking forward to whatever you guys come out with next! :D

This was fun, you guys did a great job on the sound effects and music. I honestly wish there was more to the game, or did I miss something? Either way, I hope to see more from this!

This was a cool (if sad) experience! My only gripe would be the music at the end was really loud, but not enough to detract from the experience. I kinda wish there was more to it, I feel like I haven't done enough for Mary q_q

The style of this game is so amazing! I love the linework, and how everything is made to look like an old cartoon. I spent far too long looking for that ink vial, but it was totally worth it to get to the end. I'm eagerly awaiting chapter 2! Please!!!

Cool little test game you had here, shame there isn't going to be more of it. Good luck on whatever your next project is!

It took a little doing, but with the help of Kymarai I got the ending, and holy carp I was not expecting that! Spoilers in the video, don't watch until you've gotten it yourself!

Heh, well that's a relief! It was driving me a little crazy wondering what I could possibly be missing. I am using the Windows version, if that helps. I'll give it a try again and see if I can get to the ending. If I do I'll be sure to record and post my reaction to it.

Also, thanks for creating such an interesting game! Even if my playthrough got bugged, I still had a lot of fun experimenting and figuring things out! :)

Gave this a play, it was fun trying to figure out what actions would lead to each death, but I tried just about every combination, got all 5 death scenes, and couldn't get the game to progress. I even tried just resetting after getting all 5 scenes! Still fun though.