Very interesting, that second scare got me good. Looking forward to more!
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Interesting. I can't help but wonder if I missed anything. It seems like there is more to the story than what I saw... perhaps if I'd chosen different dialogue options? In any case, this was a neat point and click game, and the creature and implications at the end definitely gave it a sinister feeling!
Very interesting. The sound and music were spot on, really amped up the feeling of dread. And after I play this, I find out there's a sequel in the works! Super excited! Thanks for the game!
Your pixel horror games never disappoint! I hadn't heard of The Wind before, but the game totally made me want to see it, and since it's made by the same people who did the Babadook I'm even more interested!
So this was fun, and definitely has promise! The only criticism I have right now is the scares are a bit lacking. Well that and the strange waddling gait of the character and the clacking sound when they walk. Still, I'm interested to see where this goes!
Great job on keeping the sense of unease and horror going throughout this game. I wish I'd read that this was the second episode and played Cyborg Seppuku first, as I'm sure the end of this would've made a ton more sense. Still great! Looking forward tot he next one.
This was great! Some good and creative jumpscares (I think the peephole one got me the most!), interesting mechanics, and some great music to boot! If anything, I just wish it was longer.
I also appreciated all the developer's insight, including the fun easter egg!
This was great! The graphics were beautiful in that haunting sort of way in Little Nightmares. There was just enough story that I had an idea of what was going on without it being openly telegraphed, and the mirror mechanic was great! I honestly would love to see this expanded upon.
This was amazing (and makes me totally forgive you for TEHGE :P). Love the atmosphere, the graphics. If anything my only complaint is that the game ended! I'd love to see this expanded upon.
I absolutely hated the flashlight in this game. It kept making things slowly form out of the darkness, which only made everything creepier! Great demo, looking forward to seeing what comes next!
This was really a lot of fun! I enjoyed the story and the atmosphere, and it was great to see a FNaF fan game that didn't retread so much of the tropes of the series. My only complaint was the lack of music and sound in the game, which I think could have really helped build up the tension. Still, lots of fun!
This was a really neat demo, I could see a lot of possibilities from the full release. The one thing I wasn't certain of, was how to actually/if it was possible to stop the robot. It seemed the flashlight died really quickly, and didn't really seem to keep him away long enough. Was I missing something? In any case, looking forward to the full release!
Short but amazing! The sound design in this game was great, and I love the art style. This game would be amazing to be expanded upon, but I love it as is! Thanks for making such a fun experience.
You know the problem with playing the demo extensively looking for a way to complete it? It means I get caught totally unaware by the new scares 0.0! Fun so far, though I have to say the locked rooms part has been kind of a pain, but I'm gonna get through it!
Clock Tower was one of the very first horror games I ever played, so this is awesome simply from that. Great way to mashup two different things, looking forward to your next work (or an update to this, I wanna know what's behind that last door! :P)
This was really interesting! My only question would be is are the fan blades blowing me back? It seemed to happen quite a bit, and I wasn't sure if there was a way around it other than just going a different direction. Cool premise anyways, I want to dive a bit deeper into it later.
Loved the game! Great use of sound and music, and some really cool mechanics. Would have been nice to know what the controls were, as I just stumbled across using V to close my eyes, but still this was a great experience. Looking forward to the full game!
So this was fun, though I wish there had been more puzzles, though I get it's only a demo. There are definitely some bugs, and I'm not sure what happened but the objects you pick up can be squished into hilarious shapes. All in all a fun demo, I'm looking forward to more!
This hit in all the nostalgia feels! It was simple, but fun, and hearing the Courage the Cowardly dog action music playing while being chased was just perfect. I actually want to see more Courage games now xD
That was a trip! I kinda regret that I didn't fight the fire creature outside the school, but man the scares in this game were on point. And the whole thing with the basement and what was really happening in the school, that may have been even worse than the jumpscares.
More importantly, I didn't realize the full game had come out in October! Will be purchasing that up really soon :) Thanks for the great demo!
There were some legitimately scary parts to this game. Sadly I got caught on the chess event bug, but I'm thinking I'll come back and give it another go. Looking forward to seeing more from this!