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Naumisa

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A member registered Jul 30, 2019 · View creator page →

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With two additional developers now on the team, we are then looking for any artists who would like to join a team for this Game Jam, don’t hesitate to DM us :)

Thanks for your comment about this project ! Why make it hard when we could do easier ahah Glad to see you’ve appreciated our method !

Hi SHA.inc,

First of all, thanks for your offer. Could we possibly discuss in more detail possible ideas for this Game Jam? We’re both working together via Discord, would you be available?

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Hi everyone!

We’re two French-speaking Unity developers looking to form a team for this upcoming Game Jam! We’re both comfortable working in English, but we’d definitely enjoy collaborating with fellow French speakers if possible🙂

About us:

💻 2 experienced Unity and Web developers 🎮 Comfortable with both 2D and 3D projects 🧠 Focused on clean code, gameplay feel, and technical polish 🔧 Working collaboratively with a fully functional Perforce setup (can guide the team if needed) ⏱ Mostly available and committed for the entire duration of the jam

We’re flexible with the project and open to any genre or style — whether you already have a concept or want to brainstorm something together from scratch.

Feel free to DM us (my Discord : naumisa) or reply here if you’re looking to team up!

Let’s build something great together! 🚀

Edit :

With two additional developers now on the team, we are looking for any artists who would like to join a team for this Game Jam.

Thanks for your comment about this project ! You’re running in a wheel that is spinning in a loop, or rather, you are spinning this wheel in a loop so as to move the boat and its crew forward. Unfortunately we didn’t have time to refine the boat management during this Jam, and we do hope to add improvement management or other things for the future.

Thanks for your comment about this project ! We had considered placing a possible sign indicating the correct bridge, but it seems that after other tasks, it has been forgotten. But for sure, we will have to slightly rework the vision of the character and the obstacles ahead.

Thanks for your comment about this project ! Yes, we noticed the same thing, the web version seems to need a browser cache refresh to work as needed on some things, at least the client works perfectly.

Thanks for playing this game, glad to see you enjoyed it !

Nice little game, maybe difficult to brake but maybe I’m just bad at this type of games ahah Grats for your Game Jam Project overall !

The game looks great, it was fun to rail around and shoot, and yeah, the loop ahah Good job on this project !

Thanks for your comment about this project ! The platforms are rerandomized each time you complete it, making the loop always different. The starting place remains unchanged, so like that you can see when you complete a loop :)

Thanks for your comment about this project ! That’s true, we could add some type of extra life or anything other on a later update :)

Thanks for your comment about this project ! Ahahah, glad to hear we were able to hook a player into this loop !

Thanks for leaving a comment about this project ! Visibility wasn’t an easy task, we thought that not showing too much would make the gameplay more thought-provoking, but perhaps reviewing its degree according to the difficulty could bring a plus ?

Thank you for leaving a comment on this project ! I completely agree; we talked about the possible variations between difficulties a little late, but we’ll definitely do it ! Yes, I think the leaderboard is a must have for this type of project, to allow players to always try to beat the displayed scores.

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Thanks for leaving a comment about this project ! We tried to make it really fun to play and yeah, the leaderboard, I spent a lot of time on it, looping runs to get the best score possible. :face_palming: