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NathanSDunn

39
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6
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15
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A member registered Oct 20, 2017 · View creator page →

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The projectile predicts where it hits based on velocity, so if the player is holding moving or stationary the projectile will hit - made them a bit stronger instead of just stationary the location from the AI

A lot of fun, the multi biro was super hard! I really like the shop you implemented and the theme as well, great work!

Very original and I liked the dancing boxer toads

I like the dungeon and fits the music too!

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Funky music, the levels get much harder as it gets which is good, I like the spiky things to be erase too. Good for the theme!

Haha I like Bob! Good engine for tilemaps/rpg

Nice sound and the art, very original and fits for the theme!

Cool feel from the art style

Fits the theme and I really liked the music, good work especially solo/first wild jam, welcome!

Cute dragon and gopher! I think the web version the sounds was clipping a bit, not sure if it has the issue on downloadables

I like it! For some reason makes me remind the Matrix from the phone part haha

Welcome!

ah nice, thanks!

Thanks!

Thought about that but couldn’t fit in the 9 days

Excellent, glad you like it :)

Thanks for the feedback, might be memory

Thanks! Glad you love it :D

Thanks, glad you enjoyed it!

Thanks, love you loved it! Oh maybe fullscreen if it wasn’t might help?

Thanks! Was fun to make it as well!

Was nice, I like the soundtrack - I saw from #gwp-wip

Love the art and feel and the played a lawn game when I was a kid, nostalgia! Was hard to get within the time

I liked the erasing yellowed paper, sounds coo! The RMB sometimes popped on and off from holding but might be with mouse outside the viewport on browser

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Polished! I liked the intro shade. I also thought the politician and intro was fun and a version for good ol’ snake :) Thanks for the source too!

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Thanks for your feedback! I love the art by add-soul and weapons too :D

Great game! I could only get to level 1-7, what’s the strategy for this one?

Thanks! Great you enjoyed! :)

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Haha I loved that too, found the asset from https://filmcow.itch.io/filmcow-sfx-4 (Toons) although the most other sfx was made by Deevus. Yeah I found 12 it started to get hard from then and can see the shop for the first 2. I died a lot when testing haha.

Great you love the game, makes me happy! :)

Thanks! Yeah can be repetitive for re-using levels but I was happy it progresses. Thanks for your feedback and happy too you thought was a solid entry :)

Thankyou! I love your amiga bouncing ball profile pic too :D. For theme we have a Eraser enemy; erasing enemies and player when dying; and the story that Jason Drawn where his memory was erased, but was a hard theme.

Great that you loved our game! :)

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Thanks for the source and I liked the wildcards! The goblins were cool too.

I like the art and the story, the dwarves are nice

Liked it! Randomising made the hack hard! I got 3 green buttons but couldn’t get further.

Thanks so much! Glad it was polished and balanced too, makes me happy! Shotgun Stapler is fun, I love Rubberband Mayhem too :D

Thanks! Was a lot of fun too! Yeah the coffee mug is supposed to be the boss, more hp before the shop :) We were going to add some more level music but didn’t get the chance to implement that

I liked the office art and sound, very original too!

Very clean! Some of the levels were tricky but completed eventually :D

Loved it!

Thanks! Good work getting to wave 25! Starts getting harder from 12 Wave. I’m glad you liked the game and thanks for the feedback :)

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I enjoy the style! Very polished. I watched your Wolpertiger too which I loved too!

For looping in web, unselect ogg loop and instead you can use instead with a signal (node tab, AudioStreamPlayer -finished())

func _on_music_finished() -> void: $Music.play()

I found the same issue with web on ours and that fix should work on web with looping sound

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