This was so fun to play, I like that you gave the player character a personality and that it shows through the choices you can make. I also really like the art and styling, I feel like it tonally matches the content very well.
Nathanfoster
Creator of
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There's a good range of choices here which I like, and I think you've developed a good structure for the game to follow where you go someplace, fight a monster, and then move on. It would be cool to see this built upon with more story/text about the characters. It would also be cool if you added an inventory system and could get items from monsters. You could create a fun loop with that where you and the monsters both get stronger with each encounter, perhaps leading to a harder final encounter, it would be fun to see how far you could go.
Your writing is compelling and I like your use of type-in stuff, as well as the animation you did, both add a lot to the game. I did get stuck one time when I had to type something in (the first one after you type your name), because I forgot what to type and then got stuck between the typing screen and the try again screen. It could be helpful to have another way back or a hint.
Really interesting game, I liked the shifts in perspective, I thought it worked really well as an idea, but could use some refining to be less confusing during the shifts. Maybe if you played around with the way you styled texts when the story was in different perspectives, or had some kind of a header which said what perspective each passage is from it would be easier to understand. I like your idea for the battery variable as well.