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nateybear

13
Posts
A member registered Jan 05, 2025 · View creator page →

Creator of

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Gotcha

Thank you!

Gotcha haha

It was a good idea, and I think it's a solid foundation. It was also very fun. Well done!

Really fun game! I enjoyed the concept of how taking damage gets you money to buy upgrades. My suggestion is, though at the start to comment about how getting hit earns you money, and I had no idea that pressing R to rest was an option until I read one of the comments. Lastly, I wasn't quite sure what the mind upgrade did; did it just decrease the speed at which the enemies shot the keys? Overall, though this was a great game (albeit short) and well done!

This was a surprisingly fun game, and I enjoyed the freezing mechanism. My one suggestion is to add a way to make the blizzard come when you press a key, so you don't have to wait there for a while for the blizzard to come. Overall, great game though, and it was creative, the ending was great!

Fun game, really enjoyed having to consider if I was able to move past the laser, and if not, then how do I get past it, haha. The only suggestion I have is that at the start, explain a little bit more about the lasers because it was a bit confusing at the beginning (the for loop in the top left confused me at the start). Other than that, it was great!

It seems like the itch.io page is messed up and no game is attached, so we aren't able to play it.

From the screenshots, the game looks fun, but your itch.io page doesn't have any game linked, so we are unable to play it.

This was surprisingly addictive, and I enjoyed the catching hamster part of it!

This was my first Game Jam game and my actual full game that I have made, so sorry if there are any bugs!

Thank you!

That's weird. I don't know why enemies weren't able to attack because in all of my testing, they were, but it is what it is, I guess. In the case of the teleporter, you need to kill all of the enemies in able to loop back to the start. If the enemies couldn't be killed, then that would be the issue. Thank you for your comment, though!