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Nate Beaty

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A member registered Aug 11, 2019 · View creator page →

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This is from the QUICKSTART.txt file:

To setup Rueda, you must assign "RUEDA:" to the directory where all the graphic files reside.  As it was compressed originally, you must assign "RUEDA:" the the DATA directory.  After that, you can stick the actual program anywhere you want, it just needs to find its files in the assign "RUEDA:"

Example:  "Assign RUEDA: ram:DATA/"

I mentioned in the description that I can't believe I expected people to do this step using the CLI, but it's been 34 years since I coded it, so I can't ask my 16-year-old self what he was thinking! 

Fiendishly addictive for 500 characters. Well done! I got to 21 before losing on one of the longer ones which are quite hard to get just right.

I love this game! It's a perfect bite-sized metroidvania, with plenty of charm and challenge. The handful of upgrades are designed so well to keep the feeling of progression and raising the difficulty just the right amount. I will say it took me a while to figure out what to do at the *very* beginning, but it's a teaching moment that sticks with you. The very end also had me a little stumped until I realized I just had to keep going right, ha. The checkpoints really help it work as a pick-up-and-play-when-you-can, especially on a handheld like the Miyoo Mini. It also works (nearly perfectly) with Fake-08, so you can just power off + on and resume right where you left off in a few seconds.

I love mix of great sound design with super minimalistic pixel art, super inspiring. The opening animation had some nice homages to Another World's intro. A perfect little game—I can't believe you pulled off this level of polish in such a short amount of time!

A simple concept executed perfectly. So satisfying + fun to try and slice things up just right. Reminds me of trying to cut different vegetables to cook evenly. I also appear to be  challenged at cutting up lobster.

Thanks, mission successful! "This is an I-want-to-learn-Pico-8 demake of an old Commodore 64 fav, Save New York." I played this a ton as a kid, and it was a very approachable learning project for Pico 8.