Played this tonight. We were looking for something spooky and atmospheric, and this was exactly it. The labyrinth you end up with looks very cool. It's a difficult one to beat, though. We tried to use relative "left" and "right" to communicate the map, but both time we didn't manage the rescue. Next time think we're gonna try establishing an absolute north and using compass bearings instead. Thanks for putting this out into the world. You captured Danielewski's vibe well.
nat0202
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A member registered Jun 10, 2020