Thank you! :)
Narkhos
Creator of
Recent community posts
salut. A priori ce n'est pas un bug. Je pense que tu n'as pas réinitialisé la précédente potion (le mélange n'est pas bleu ciel au départ et ne change pas de couleur quand tu le chauffe, donc il y a déjà une préparation). Pour réinitialiser le mélange il faut le faire chauffer jusqu'à ce qu'il devienne blanc, puis le laisser refroidir (la commande attendre permet de passer un tour). Ce qui se passe c'est que vu que tu ajoutes un ingrédient à une recette complète, cela donne une recette erronée (de couleur violette), qui te rend malade si tu la bois. Voilà pour les explications ^^, dis moi si ce n'est pas clair ou si je suis passé à côté de quelque chose dans ta vidéo. Merci en tous cas :)
Bravo ! Vu ce que tu me dis, je te confirme que ce n'est pas la bonne fin (dans tous les cas, je n'ai pas encore vu de joueur atteindre la bonne fin du premier coup, ce n'est pas vraiment comme ça que le jeu est pensé. On peut facilement revenir au jeu après une fin sans perdre sa progression). Tu te poses des questions intéressantes et je ne peux que t'inviter à continuer l'aventure à tête reposée, lorsque la phase de vote pour le concours sera terminée ;)
Bien joué en tous cas, et merci pour ton retour :)
Nice game and story.
To add sound and music to binksi/bipsi, you can use javascript nodes to load/play them. I made a little pluggin to embed sfxr that is a good starting point: bipsi-sfxr-plugin
But for a dream, that make sense not to have any sound or music. It can be part of the ambiance.
There are still some bugs and combat is a bit repetitive. But the idea of changing dimention to overcome obstacles is nice. The voice is a nice touch too, it contributes to the atmosphere.
The game crash when I hit 'restart' (memory access out of bound) on the web build. Nothing to stop me from playing though.
Keep the good work :)
Cool game with a lot of good ideas! I like the movements, collecting items is satisfying. The menus are nice in both exploring and battle. The character stats are really complete!
Graphics need some refinement, textures are repeting to much. I also encountered a few bugs :
- When starting a new game after dying, we begin with 0 life
- I coudn't heal during battles with adrenaline (maybe I missed something?)
- Sometime healing does not work even in exploration mode.
Overall, the game is really nice, the battle system has a good potential even if it's a bit confusing at first due to the point of view. I would have liked to have more battles with multiple enemies to benefit the tactical aspect of the battle mecanics.
Great job :)
Really nice little quest!
I liked the pixel art, the original 'battle' system and the effort you bring in telling the story and the tutorial.
About the possible improvements, I think you should add a compass (plus it seems that when we come back from a battle, the orientation can change). The main path is marked by some banners, but it lack of some reward for those who explore other areas (I had a game over for exploring too much). I was gaining positivity but it didn't help much since I spent all my memories while exploring. Is there any use of the positivity stat, I did not understand that part?
It could be nice to access memories and knowing positivity when we are not in battle. The 'puzzle' room should probably be smaller (and maybe add some mechanics more like a puzzle, like not being able to walk twice on the same tile) :D
Great work!