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Naradoxy

63
Posts
9
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1
Following
A member registered Jun 16, 2018 · View creator page →

Creator of

Recent community posts

I like this! I got 25:89

Makes me think of doodle jump

Best game ever

I like the idea! I got soft locked though haha

Took me a while to get it, you have to hold click and scroll at the same time.

Looks pretty

Hard at first, but I started to be able to get it. Not bad!

I was trying to figure out what the goal was haha

same for me

I really liked that :)

You didn't export it correctly, this is just the project file.

Awesome! You cooked

Started a gambling addiction with this one 😔

(Well done!)

Instructions unclear, did cocaine.

This is a gamejam, don't add a price tag to your game.

Was in combat and this enemy had WAY too much health, I was in that battle for a handful of minutes, decided to quit cause it would of taken like 20mins. The style though, I love it.

I got all the carrots :)

The time mechanics were very cool!

Very pretty, very ambitious! Well done

This was awesome!

Still doesn't work. I can drag a horse into an area, but if I try to drag it out, it just drags the area. I can't interact with horses in areas.

Very interesting idea, I like it! Though the hitboxes don't make sense lol

Pretty fun once you get the hang of it! I like the idea of a local co op game for a game jam haha!

Can't figure out hot to get passed the metal door past the spike pit. I put the box on the button.

I love the little horses bouncing around :3

Well done!

Love the art!

Very cool! I love the style.

Had a hard time telling what I was doing wrong when I got fined at the end of each day though.

Well done!

Well done!

I really like the concept. With more time I bet this could be very fun! :D

Balatro RPG lol

I really like it! It's satisfying. A bit too easy once you get a few upgrades though. (got to race 50)

This actually kinda goes crazy. I love it

Got a score of 434.

This actually works so well! I love the concept!

Very cute! I can't remove or see details of horses in areas :/

Reply to me if it gets fixed so I can play the game proper!

tried it for a few minutes but had to stop. the main gameplay is very uninteresting to me, and it's super rough around the edges.
- spam clicking to break plants then running around to pick up the drops is very boring and annoying imo.
- fov is way way too small and the mouse sensitivity can't be changed so it's hard to control.
- the inventory space is so small to a point that just seems annoying; annoying inventory management is not interesting gameplay.
- controls are weird and unintuitive. (radial build menu with everything being many layers down when you want to place something simple is horrible. why is E the key to close menus and Esc doesn't work.)
- the island is so abundant in crops and growing some of those yourself in crop beds seems like more work then just going out.

sorry this is all negative feedback. I just liked the idea of the game, but even for a gamejam, the quality in gameplay is not there. the art and visuals are awesome though, especially for how little time it was made in.

I think a lot could of been done if y'all would of scoped down a tad to have time to polish.
I get you had a tight deadline and managed to complete something so big (good job), but ultimately I didn't like my short time with it. this is all just my opinions though

whoa!! that's so cool it's getting it's own site!
ty btw for replying Denny or Andy.. whoever replied

it's no longer on crazy games ;w;

thank you so much for this experience. my eyes burn

(1 edit)

played a bit more... this seems to be *the way* to progress... so I'm stuck.
the error is: "DynamicImage 'cam_coolkid[cam_coolkidcard[4]]': could not find image . ('cam_coolkid30')" (v2.29)
please fix as soon as possible

[playing on steam] idk where to bug report but, in season 1 ep 5, friday, when cody and pizza boy go to the skate park, going to the right puts an error message saying an image could not be found

feedback notes I wrote as I was playing

- the menu flashes dark and bright which is very not good for sensitive eyes

- you're a bit too slow, I'd increase the speed very slightly (you should never wait for your player to get somewhere)

- the bare hands weapon has a short range that feels confusingly too short

- the text tutorial should be made a lot better (maybe not just a wall of text?) (I didn't understand what the turtle was explaining when talking about poise at all)

- very sweet music though, I love the beats

- I feel like you should be able to easily dodge roll away when attacking to dodge a hit, I feel like the only way to not get hit is to block (if this fits your vision)

- combat feels nice, yet some aspects feel unresponsive, and walking away when fighting to regain stamina feels very off like you shouldn't be doing that (you should stay in combat instead of awkwardly walking away as the enemy chases you)

- I am not good at this lol (more because I feel like I don't get it more than "it's hard", this is not what you want as a designer (idk the point of dodging currently))

- I feel like enemies should be stunned a bit when you block them, just slightly, regardless of if it's parried (I'm like "yay, I blocked it", then I go for a hit right after and somehow they already hit me first and kill me)

- I don't get it, I keep taking dmg for what seems like I can't do anything about it, I will be stopping here (right after the campsite) charming style beyond that

hope that feedback helps