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Nanu365

18
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1
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A member registered Aug 08, 2020

Recent community posts

Ah I misread that as "features in the game" not "Features NOT YET in the game" Thanks for the clarification

Just played this for a decent bit and there are just 2 things that bother me about the current version. 1. No clue how to obtain last Legend (cohabitation one) 2. how do I get a game-over state? Seriously I tried to cause a gameover by taking over villages and got well into negative likeability but game just kept going?

I understand the low fuel killing, I am saying hitting the "esc" key instantly kills you and has caused me to accidentally lose alot of progress. 99% of games have an options menu open when "esc" is hit so when I need to quickly focus on something else (fiance trying to get my attention) I reflexively try to pause whatever I am doing and that killed me multiple times. For "reset" keys it's best to use uncommon keys "k" is usually a good one.

Why does esc insta-kill? I have lost thousands from reflexively trying to pause/open a menu (that does not exist here)

I gathered enough to make two stations at once in case it was a game-over state for the enemies getting though somehow, still got black screen after a short time....

Game seems broken?

Chrome specifically

the current version, also it gets flagged as possible malware when downloading.

Upgrades didn't work, it would take the resources but not give upgrade (for stronger scythe the "cheapest" upgrade)

Not have enough materials seems to "pause" the recruitment, but that's probably why you are wanting to stop it since it's taking all of your materials.

I'm just making sure to keep ahead of that curve by making sure to have plenty of income (farms, forest workers and stone workers)

Would love to see further development, seems like this project has been abandoned sadly. Going to check out your other games now (Project Iridium looks interesting, and already completed Alterhistorian's Conquest...a few major updates ago it seems)

Stuck with a machine in hand but unable to place it due to lack of space, unable to cancel the placement so effectively softlocked. Refreshing the page restarted the game so no save system is in place. Was plenty of fun until I got softlocked/reset.

I got a "you are in danger" screen after upgrading material storage, then got a game over after upgrading the food storage... I made sure all my resources are maxed and still got the message's. I know this game is 3 years past it's last update and likely abandoned but just wanted to warn future players.

This is like a puzzle, once you know the early pieces, it all falls together. Also I encountered a "bug", If you sit in a locked room, the printer speeds up MASSIVELY (provided it has energy available).

On windowed mode with the screen maximized the "Delve Deeper" button does not seem aligned with the interactable area. EG I click on the graphic but it doesn't do anything until I click below the button. Not an issue on Fullscreen mode.

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Please include a toggle for the "ScreenSaver" it is more annoying than useful for some users. Also a more reliable auto-perk queue, the order the perks are auto-bought tends to skip 2/3 point perks.

Other than those two points, I am loving the newer version keep up the good work!

No worries thanks for the quick response, hope you have a wonderful day

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Not sure when this started in my new game but, I did start a new game on 0.23 and noticed that I somehow have negative energy generation? I have a solar farm on the hottest planet in the starting system, with some CBDs on the middle, and the home planet with ore miners, a couple CBDs, ore storage, research facilities, glass factory, stone crusher, and drone factory (no drones made yet). I upgraded the energy research and it somehow got MORE negative, can't craft anything that requires energy since I am in the negative and gathering energy does bring the total towards 0 (at about -4,000,000). Not sure what is somehow passively consuming energy.


also removed the CBDs on the solar farm and one of the research facilities and the total (-153 per second) did not change.


Cannot even upgrade the solar panels which don't need energy for upgrades?


Was able to rebuild the CBDs about getting back into positive energy and was able to get back in positive energy production. But after upgrading the storage of the solar panels I went -1089 energy per second. Exported the save for developer review.

Started new game and issue happened again, manual collection can outpace the loss but is very inconvenient as at this phase I start to work on passive collection from the CBDs. Please investigate and fix as soon as you can, love this game and want to see it flourish, already recommended it to some of my friends. Best Regards, Nanu.


I payed closer attention and the energy "cost" seems go go up when upgrading solar panels that are covered by a CBD's service area. So CBDs are dangerous for now on this update. Hope these details help locate the bug.

Seems that whenever you build/upgrade a solar panel (no other building types), within the range of a CBD (upgrade might have some affect on how much energy per second is taken but does not seem consistent from my brief testing). So something with the CBD/Solar Panel interactions cost energy per second for some reason.