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NaniBear

5
Posts
25
Followers
18
Following
A member registered Feb 15, 2019 · View creator page →

Creator of

Recent community posts

Thank you very much Hu Chi, im glad you like it. You can now "take a rest" haha. 

Hey Adam!! Thank you very much for taking some of your pleasures time to play my game!!
First of all, about that structure you found from clipping through the plane, oh lord i thought i covered it up haha, i did not make that, it was a model i downloaded online and i use it for reference to build the stairs level. 

Secondly, my project actually took inspiration from The beginner's guide, Stanley P., and Superliminal. So i do admit that the house and floating island part are me trying to create the mood that Beginner's guide did. The stairs level i actually forgot about Beginner guide has that as well! I was inspired by the art, relativity by mc escher. But i guess it subconsciously get into my thought when i make the level. 

Thirdly, thanks for reminding me about these context that i should've mention, i did talk about it for my uni report but not here. 

And!...and the unity car hahahahaa. I will find a replacement for that!

At last, i wanted to thank you again for playing my game, and i would love to tell you that your game Penumbra was also one of the inspiration i take for making this project. Thanks for all the great comments and guidance you gave me before and i also wish to play more games from you in the future too!! :DDDD

Hey! Thanks for checking out my game. I apologize about that, I still have a problem with the main menu. The button are shifted if the game isn't run in 1920x1080 resolution. Try hovering your mouse around that area between the face and the playcreditquit text, it should allow you to clip into the game.

 

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Queen faith  xD, thank you very much for playing, i hope you enjoy it!

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hi, thank you for playing my game. I didn't really made an 'ending' for this game, the game end when the player surprise by the pooh at the end.. but yea i should make one, my skill was limited when i create this.