Cool concept! :O
Wishes
I hope there's a scoring system or something that also prompted me to keep cleaning (picking up the trash) instead of just personal items to give to the family.
Gameplay
- The text at the start of the game was a bit too fast for me. I hope I could control the speed or something.
- I didn't know I could walk until I couldn't pick some things up. I also didn't know I could rotate the room. Didn't read the manual btw
- Some things wasn't white-outlined on hover, but could be picked up anyway. Wondering why this happens
- The dialogue box for furnitures... why? I thought there'd be a story or extra action for each (e.g. use some handkerchief to wipe the table, etc).
- I was wondering if there's a story behind each personal item I picked up. Turns out there is, but I just needed to go to inventory. I only knew this when I finished cleaning and it prompted me to choose items to give to the family (whose max. value wasn't explicitly stated btw)
Looking forward to the release!