I've got a few questions as well as a report.
- Is anything else going to be done with Zavia? Just my opinion, but I feel the castle is a bit off I guess with just being the 3 rooms. Obviously it doesn't need to be a massive area, but its just her and 2 unfreeable prisoners ( which I found a bit odd since the one appears to be in the position that devouerable enemies take, but you cannot get to that prisoner ). And once you get the castle key all you get from it is to know that Issy left and that Zavia is still hungry. It's a dumb tangent, but I feel like it leaves a bit more open yk?
- Are the sewer keys supposed to disappear from inventory after use? The one from the puzzle prior to the statue doesn't disappear and can be used on the gate that you're supposed to dissolve the rusted chest to open.
-Upon entering the dungeon and getting the DOTD title card, there's a dev girl saying the typical, " Sorry to break your immersion...", but she isn't blocking anything, which allows you to keep going forward. You hit that roadblock with that giant slime blocking the way, but you can walk right thru him.
Is that supposed to be this way?
- Final thing. In the room beneath the rooms prior to the previous image, there seems to be boundary that wasn't set lol. I ended up out there by going all the way right, and up. That wall didn't seem to have a boundary on it.
If any of this was already addressed in another comment, I apologize.