It should be 2 or 3 attacks, yes. The monsters can usually divide the attacks as the situation demands.
Nakade
Creator of
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Hey, really sorry. The format of the game is moves in the Powered By The Apocalypse (PbtA) System, which presume you are rolling 2d6 + a bonus of -1 to 3 (in this case 1 to 3). My brain is so used to pbta moves being formatted like that I literally forgot about the 2d6 part, will create an edited version.
I've been trying to make a game like this for forever... my implementation (which has mostly lain dormant) is at https://utilityhotbar.github.io/catacombs/
But yours is much more fully featured. Congrats!
I love such conceits and metafictional designs. It's so close to being perfectly of its time but that one anachronism stands out... (I'm sure you put it in intentionally) I also wish there were more of an implied narrative, but c'est la vie.
On the other hand, I can't say my perspective drawing skills will be improved much.