Yup, they go on poker-sized cards. They’re designed to go with Severed Books wooden minis and other similar minis.
nacnudllah
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Thanks for purchasing! I really hope you enjoy it :)
My thinking was that the characters in Cy are putting on a VR headset to play in a Mork Borg videogame (and even perhaps forget that they have a real life in Cy). So you could play it any number of ways, but basically they can use their RCD to play the Mork Borg (MMORKG) adventures leaving their bodies unattended somewhere in Cy.
You could let them switch wherever, or require a cyber-cafe or some kind of hardwired connection, you could even charge them hourly if you wanted to be more dystopian.
Overland travel in the MMORKG could be ignored or played out depending on your preferences and timeline, but I didn't have a specific region in mind. I was imagining the random encounters could be fun for travel in either Cy or the MMORKG.
I hope this helps!
I'll put together a "Powered by 7:7" logo sometime soon, I should have done it long ago anyways :) I think that the Mork Borg license probably needs to be included if the 7:7 one is just because it's kinda subsidiary to it? But I honestly don't know the answers.
Fleeing is indeed having all the Monsters deal their damage and get discarded. This happens when you play a fresh Location card from your hand while there are enemy Monsters in play.
I'm glad to hear you enjoyed the game! I do not have any sort of developed systems reference document. If you're familiar with the way the Mork Borg open license operates, 7:7 can be adapted under the same rules. https://www.morkborg.com/license/
Basically, (I am not a lawyer) it needs to include both the Mork Borg legal text and 7:7 legal text (below) as well as whatever might be needed for FIST. Like Mork Borg (paraphrasing their site) the mechanics and game rules may be reused and referenced freely; art and text may not be reused or translated unless you have explicit permission. I don't currently have any sort of "Compatible with 7:7" logo, though I should probably make one.
- [Product name] is an independent production by [Author or Publisher] and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
- [Product name] is an independent production by [Author or Publisher] and is not affiliated with Duncan Hall. It is published under the 7:7-A Dying Card Game Third Party License.
Does this help? If you have any questions or just want to bounce ideas off someone let me know :) I'd be excited to see your adaptation!
While the art and layout is great, my favorite thing here is how open-ended and playable it is. I like that it’s a decision point for the players, and that The Shrouded Sovereign is deadly without necessarily being a party wipe, and not fighting them is just as (perhaps more) rewarding. Excellent design!
Certainly :) I hope you enjoy them! Thanks for being so supportive of the game! https://drive.google.com/drive/folders/1mM0sEXRsKpttZnEHfChLS5oDixfXnAzv?usp=sha...
Glad I can help!
Locations:
- When a card says 'Heal 1 HP', it heals that damage from Scum. You are correct that you do not have HP, just Miseries.
- If Shrine of Greed is destroyed, place it in the crypt.
- If there are no Monsters in play, you *must* Explore. That can be Location that is already in play, or a Location played from your hand. If there are any Monsters in play, you can only Explore by playing a new Location from your hand; you cannot Explore a Location that is already in play.
Scum
- Scum abilities can be used whenever you like pretty much.
- You do need to make an Attack roll (D20) for Trage's Surprise Attack.
- (power) abilities do not replace your Attack. A (power) can be used once per turn at the start of any Phase.
Loot
- If the Monster ability were, for example "Loot: Draw a card", that would be an ability you carry out (i.e. draw the card).
- If the Monster ability were, for example "Loot: A Weapon", you could play a Weapon from your hand for free.
- If you have no Weapon, you can still fight (and must sometimes!), but you only deal D2 damage. Like a Scum, you only Attack once per turn.
Hope this helps!
Howdy! I hope my answers can help you out.
First off, I'd recommend having a look at the demo video for Plunderlust, our spin-off game for Vast Grimm. It's the second video on the kickstarter page here: https://www.kickstarter.com/projects/creaturecuration/plunderlust-trading-card-g...
On to the specific questions:
What happens if I haven't drawn a location card, or if I haven't drawn an enemy, or if I don’t have enough silver for an enemy (lurk phase)?
-- When playing solo, if you haven't drawn any Monsters, then you are safe from Monsters until you draw some! No worries there.
-- If you haven't drawn a Location, then you can't play a Location. If for whatever reason this means that you have no Locations in play, then you will have to play the highest cost Monster in your hand to fight. If there are Monsters in play and you cannot play a Location from your hand, you will have to keep fighting those Monsters. If there are no Monsters in play and you cannot play a Location from your hand, you can still choose to Explore a Location that is already in play.
-- Keep in mind that you aren't actually spending your accumulated Silver to play Monsters on yourself during the Lurk Phase. You are simply playing Monsters that cost less than or equal to the amount of Silver you rolled during Exploration.
Can I simply choose a card from the deck during the buy phase?
-- During the Buy Phase you can purchase Scum and Equipment from your hand, not from your deck.
In the explore phase, if I play a location card, do all the monsters in my hand attack me?
-- After the Explore Phase, during the Lurk Phase, you will play Monsters that cost less than or equal to the amount of Silver you rolled during Exploration. Then, during the Fight Phase you just fight the Monsters that are in play.
How much equipment can I carry with me? Do I keep my equipment from round to round? How many sums can i have?
-- You can carry as much Equipment as you like, no encumbrance, and it sticks around from round to round. Only "one use" Equipment gets discarded. Likewise, you can accumulate as much Silver as you can loot.
Happy Gaming!







































