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NachoGuy

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A member registered Jun 14, 2020 · View creator page →

Creator of

Recent community posts

This kind of game really isn't my thing, so I can't really see all of the layers to the gameplay (mostly just picking random spots rather than strategizing), but from what I CAN see...

The experience was so finely tuned with seamless and polished functionality, the amount of creativity for such a short game was incredible, and the art style to tie it all together... mwah.

Really fun game!

The jumping physics felt very free flowing, and the gameplay was funny and enjoyable.

Cool and fun idea!

Yeah... that's mostly my fault. I'm a speedrunner of the original Billy Hatcher game, so a lot of stuff that came from that game and was put into this game is a lot of muscle memory, do-without-thinking type stuff. I really should have explained the game a lot more in the How-To-Play section, like how fruits are the only way to grow eggs. (That's also what I get for waiting to do the visuals until the last two days, but don't tell anybody.)