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N64GameBuilder

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A member registered Apr 20, 2025 · View creator page →

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There he is! The official hardware tester. Can't wait to see the video.

Seriously, your tests on real hardware and a CRT are the ultimate validation for these projects. It's the only way to see how they truly perform. Thank you for everything you do for the community!

Thank you so much for this incredible comment. Honestly, you don't have to wait to support the project in the future – leaving a message like this is already a huge form of support. It's pure motivation.

You've perfectly captured why this project is so important. That dream of having the original 1994 Killer Instinct on the Nintendo 64 is something so many of us share, especially because it was promised and never delivered.

We all saw that "Coming for Ultra 64" screen in the arcade, and it became one of gaming's great 'what ifs'. This project is about finally making that broken promise a reality. Thank you for getting it, and for being part of this dream.

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Awesome! This is fantastic news. Thank you so much for testing it on the MiSTer core and confirming.

This is super helpful for other users, so thanks to you, I'm adding it to the official compatibility list on the Itch.io page right now. Really appreciate the support! 👊

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Hey, thanks for testing it on Gopher64 and letting me know! That's really helpful feedback.

The demo relies on high-accuracy emulation, which is why it might crash on some emulators. For now, it's confirmed to work perfectly on these setups:

Ares Emulator (on PC)

Original N64 Hardware (with a flashcart)

Analogue 3D

MiSTer FPGA (N64 Core)

Thanks again for taking the time to report back!

Awesome! Thank you so much for testing it on real hardware. Hardware feedback is pure gold!