Recent community posts
A part from the asset store like this one https://assetstore.unity.com/packages/audio/sound-fx/horror-elements-112021
as well as from freesound.org and wav-library.net
sometimes I combined sounds, and lowered pitch very much, but I did not make any sounds myself
I was developing From The Darkness and decided to take a break and make a quick game from the assets I already have including this typical Russian stairwell, and a week later Wrong Floor came out. think as you like about the universe
email@example.com It is very easy to do this, there are X Y coordinates to which the player should be turned and the player smoothly turns on them and the flashlight is always equal to these cordenates.
(google translate) Thanks for your review, I updated the game and now the player can die, I hope this will not irritate the players, although what do they think about when they approach the big maniac. Disappearance is a big minus, and I know it, but it is difficult to implement in any other way, you can explain this by golucinations.
Thank you for the video. Mmm, this is probably the final version of Trapped, there may be some minor updates. If I succeed, I will publish the gameon steam, but that is a long time. But I hope to create a Trapped 2 in which will be all that I planned in the first part. The fact that the codes were the same was a mistake, and the pieces of paper will prompt you a new code.