The combat system and levelling in this game is great, but there's no real objective. In the start you pick what your objective will be, but that's as far as it goes and there's not much to explore. There are lots of enemies though, and lots of spells to learn! Great game just for that part!
N1trus
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This game has great potential! The art is honestly pretty good and it all fits the same style so it works. The gameplay features are fun, but to be honest the player character is a bit overpowered. The controls are a bit wonky. I mean why are the movement keys set to be the arrow keys if the rest of the controls are on the opposite side of the keyboard. There's no real ending or anything, but if the game had a sort of enemy difficulty progression or levelling it would be perfectly fine. The inventory and gold serve no purpose and honestly I don't even know how I was healing during gameplay. The game definitely has the basis to be great!
Honestly. This game was really fun, the art style was great, everything implemented into the game worked pretty much flawlessly, and I think the idea behind it is great. There was one issue I found though, and that is the walls in the dungeon. If you dash toward a wall you get stuck inside of the wall and need to dash back out of it. That's the only issue I found though, so great job!
You guys forgot to extract the game as an executable lol. Besides that this game feels like it really relied on the missing NPC interaction feature to make sense. The art style is nice and what works about it works quite well. The slow devolution of the areas into more nightmarish appearances is honestly really interesting and this game looks like it would be super fun if it were to be completely finished.
