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Nurusshafi Evan

75
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A member registered Nov 14, 2021 · View creator page →

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Recent community posts

Absolutely love the BGM. The game loop is very nicely designed with a good challenge level. Had fun playing it and loved it! Also the game feels very polished. Nailed it! 

Honestly, I'm still very surprised seeing all the comments because to me, it felt like I'm going for a much simpler and single mechanic direction. Wholeheartedly appreciate the kind words and knowing that you liked it! Thank you so much for trying it out! 

I really wanted to do the upgrade system after each sector, alas, time was not on my side. Had too much going on, barely managed to finish this. I'm glad to know that you liked it! Thank you!!!!

Makes me really happy knowing that you liked my take on theme and also that you are willing to play again! Thank you!!! <3 

Luck in roulette has always been meh. Became too greedy and lost 600 in one go xD Fun little game with the take of betting your lifetime on the line. The audio repeating is a bit annoying when hovering on which number to bet on. The art looks good and the sword animation after you die is nice. 

Overcooked style game, honestly it's alright but the RNG is very unfavorable atleast has been so in my runs. A short and informative tutorial to teach the ropes and making things a bit more straightforward would help a lot. Because I kept wondering where to place which items and moving across the space takes a while. A solid attempt nevertheless! Good submission! 

Bomberman but in 2D platforming! Fun twist and good mechanics there. Had fun playing the game! 

The movement idea is fun and felt unique. Platforming felt smooth. Gotta go faster next time! Good submission! 

The atmosphere is really well made. Nostalgic vibes with the art style of the game itself. Using mouse to steer the wheel is a different way and felt much nicer to be fair. It's unique and pretty fun! 

The platforming movement is soooooo smooth! Love the sliding. Controls felt super natural! Love this! 

happy to know that you loved it! Thank you for taking time to try it out! 

Glad to know that you liked it so much! Thanks for trying it out and the praises! <3 

As a long time ARK Survival Evolved player, I get happy the instant I see dinos. The sprites are cute. Platforming felt nicely done except for the bit where when I move to a different room/tile, I can get stuck on that new tiles walls while camera is still on previous tile. Have to flap back and forth a few times to get going again. 

I'd say this is a nice idea, but with the easy resets after every fail and having to do quick maths in my head in split second, gets a bit more like trial and error until you get it right. I mean, the loop is there but personally, I feel there's something missing that'd make me keep playing more of it. 

Haha, happy to see that you are liking it. There’s a leaderboard to show off if you feel like it! Thanks for trying out my game! 

Something with literal time, that’s the first thought that crossed my mind when I saw the jam theme. While it is not fine tuned for mobile devices yet, you can play this version on mobile right now! 

Again, thanks for the feedback. Feels really nice knowing that my small attempt at first jam is being well received by most. Thank you for trying it out! 

A decent chunk of time went in polishing the single basic mechanic and the game feel around if. I’m glad that you liked it! Thank you for trying it out! 

I had fun playing this  also loved the music  the family bits that pop in were fun  xD 

Really appreciate you taking the time to try out my game. It was hard for me balance if I wanted a bit more juice or a bit less, quite a dillemma. Glad to know that you had fun and enjoyed playing it! 

The gap in combat is too high. But the music is dope. Main character art looks nice. Triple Shot made it really easy though. 

Game in a book. The art style is really nice. Dying in unexpected ways on an unexpecting platform. 

Birbs! The art is really nice. Visuals gave me a hollow knight feel. Fun gameplay! 

Appreciate your feedback! I agree that parts of the game are ill explained and I realized it a bit too late to fix. Definitely keeping notes and will do a post-jam version that addresses these issues. Thanks for trying this out! 

Really cozy and chill game. The rhymes are neat. can definitely see myself playing this on bed to fall asleep faster. Great job! Also, with the dark atmosphere, I was almost certain I might see one of those sleep paralysis demons or some shadowy figure standing in the corner XD 

The puzzles are nicely designed and the art is neat as well. A bit more of a top down view would allow for better understanding imo but really liked twist on the game genre. Nicely done. 

The cube designs are well made and the game itself is fun to play. Sometimes there isn't anything to match and have to end up reshuffling but I guess that's the intent and part of the game itself. Simply a fine game! 

I click, I see wheel spin, I see numbers go up, I like. Great community game. Locking in! 

Boss fight on a clock while avoiding the clock itself! Mechanics are clean and fun to play. Great job! 

Game felt really engaging! The tutorial explaining the game was a really nice addition. Had to dig, really, really deep. Great job!

Honestly, stunned by how well made this game is. Really hoping to see this amazing piece of work on Steam later on. Loved it. The different minigames, how the sound and visuals start to fade when time is low, the constant pressure. Extremely talented bunch of engineers and artists! 

It's mysterious but there isn't much to do here. Tried a few times and could only find a few memories to collect. maybe I'm missing something entirely. 

Clickers are always great to pass time. The sound effects with each click is a nice touch. Fun minigame. Variations would be really nice to see. 

Thanks for the feedback! Would definitely add that to my list for a post-jam version! Thank you for trying it out! 

Happy to see that you liked the game! Thank you for trying it out! 

Making a card game with different cards, balancing it out takes a lot of effort and that too to pull off within the short span of a game jam. Tick down your opponent before you get ticked down. Just a bit difficult in the sense that you have to drag cards exactly to the center to play and sometimes I couldn't click on the cards. 

The concept seems really nice. Turn based combat with wait times. Kinda like those idle autobattler games. Interesting. 

Seems like a fun idea behind it. I couldn't tell which ones are hot tiles and which ones are safe tiles though. Needs some more explanation as to what the numbers on the tiles stand for and when one is safe and when one is not.

The artwork is amazing. Absolutely love the artwork. But with no English, I can't figure out what makes what. You definitely have a vision and a localized version would make it great! 

Neat little mechanic of falling tiles. I couldn't figure out how to get past level 3 though. Love the micro animations on bumps and movement! 

Your game page is still in draft mate! Make sure to mark your upload as playable in browser so that we can play it and try it out!