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N00bDev42

5
Posts
A member registered 49 days ago

Creator of

Recent community posts

Hi! Thank you for playing and the useful feedback. I see your point and agree that the current state is too cryptic which reduces player agency. I will probably work on an updated version for which I will try to improve the balancing and add more direct feedback

Hey, thank you for playing and leaving a comment! I agree that the balancing probably needs most of the extra work and more explanation would be needed. Thank you for the feedback!

Hi, thank you very much for playing and your kind comment! :) I agree that the game is too cryptic and I will add more explanation to the next version. At the moment, there is no win condition. For now, I intended to let the player collect as many points / turns as possible but I think they need more agency to make it more rewarding. 

Hi, thank you for playing and commenting! I was too much in a rush at the end, but I should have added more explanation to the game. The idea behind the temperature was that it starts to cause extra damage to the bacteria if their optimal temperature is too far away from the water temperature. 

Thank you for taking the time to play and comment! For the next upload, I will add a manual and check the temperature events. The rotating arrows were supposed to represent a "recycle" symbol. The idea was that every time a bacterium dies, it releases a few nutrients back to the water. But I can understand that this was not intuitive at all :D