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N0_ART

12
Posts
1
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12
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A member registered Dec 29, 2022 · View creator page →

Recent community posts

Simply ingenious. Reminds me a lot of Celeste. Scoring is amazing. As someone else said, this could easily be a rhythm game, and it does, indeed, sound like one many times. It was tough but fun, graphics were stunning, music is a bop, and just figuring out my way was just as hard as it was funny. Congrats.

Awesome game all around! Specially liked when the music shifts a bit when you finish the game. :D

By the way, sometimes lines would appear inbetween tiles, causing a visual bug. Other than that, everything was pretty polished.

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Ohh, this reminds me of Hop Owl. ;)

Nice game, was lazily hopping around and ended up with a 69 score, oops. Either way, great soundtrack and sfx! The obstacles were also pretty neat.

Well, hello there! Saw that you make some games after you replied to a comment of mine in a Kultisti game, and (though I've only seen this one so far) you make some pretty good games of your own! Congrats, platforming was tricky but not hard, sfw was nice, though a bit high pitched, and I'm glad to see more people using free programs to make their pixel art! ;p

Either way, I await your next games!

Oops, glad you found it, haha!

I love your ability to tell stories with few words. The game's whole atmosphere, just like the way it shifts with the music and colors, made for a beautiful game. Thank you for this!

P.S.: After searching in the comments and finding out the password I got to see the easter-egg. Love when your productions have secrets (like Planetaario!), even though I'm usually not so good at figuring them out. :)

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Challenge winning material right here. Honestly, this has to be your best game so far.
Graphics are stylish, soundtrack and sfx quickly hook you up in the game, and all of that; but the most key thing here, that you also managed to do in your other games, but not as much as on this gem here, is the replayability aspect of a roguelike. It's amazing. The game could certainly use some things, like a simple starting menu, pause button, and some other minor things, but the entire concept is pretty good.
This could easily be fleshed out into a larger thing; still roguelike, but maybe every time you enter a specific area for a shop, dust advancing and enemy movement freezes. Or have some kind of encyclopedia of every weapon part and which enemies drop it. Of course, I'll never tell you how to do your job, but I'm just saying that after the 7 Day Roguelike Challenge goes through, this could be really invested on.

Overall, amazing game. Top notch, hope you get high up there. ;)

Innovative take on a rhythm game! Story was well sewn and the characters are fleshed out for a 72 hour game jam. The difficulty escalation was finely adjusted, and the overall concept was very cute! Great game. :)

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Why, you're welcome! :D

Even though it hasn't been long since I've gotten used to browsing itch and even less time since I actually made an account and followed you, I love your productions! First zine I read from you, let out an aww when the last picture with all the birds came. :)

I believe you're talking about the A grade. It appears as a triangle due to the font used. Hope this helps. :)

While I'm completely new to Hololive and never played Everhood, this soundtrack-appealing rhythm ish game has me coming back to it over and over again! The gameplay concept, even though "borrowed", shows promising potential to be further developed on. For now, my most notable remarks are one: if unintentional, which I assume it is, remove the cheese-ish ability to spam jump when dodging slashes; and, of course, keep up the good work! I await for new maps and updates. :)