Yeah... I didn't have a lot of time to make the manual (tutorial page) so it ended up a little lackluster.
Myystie
Creator of
Recent community posts
It's a fun game, but there are a few things that need adjusting. It's really easy to get stuck, and I kept accidentally sticking to the walls which got annoying. The slow down effect when you collect skulls is cool, but because of the amount of skulls, it gets really annoying and slows down the game. The skulls are kind of hard to see, and don't really fit in with everything else, and finally the game was a little repetitive. To solve the movement issue, you could just replace the wall stick with a wall jump. I think the game would be a lot more fun if you just removed the slow down effect. And I think the game would be less repetitive if you added more maps, and increased the size of said maps. However, the most prominent issue, is that because there is a timer, and the skulls spawn on a timer you will always get a relatively similar score. This could be fixed by making it so that the skulls increase your timer, and making it so that less skulls spawn as the game goes on. This however wouldn't work without larger maps. All in all it was very enjoyable, but I think there are some large problems that stop this game from being "great". Thank you for allowing me to test this game.
I know I sound negative, but I generally believe that this is an incredibly creative, and fun game. There are just a few problems with the gameplay loop.
