Do you have any plans to release a macOS version, since ZGameEditor games can run on it?
Any plans on upgrading the Mac version to 64-bit? Mono supports it. Microsoft is in the process of dropping 32-bit support from Windows too.
Thanks for the reply. I didn't realize that it was made in GameMaker, but 64-bit is definitely required for anyone running Catalina or later. Apple keeps killing off backwards-compatibility in the name of "progress" :(
Will there be a macOS version in the future? It’s fairly likely that the same libraries used in the Linux version are also available on macOS.
Do you have any plans to port this to macOS or Linux?