Thank you~!
Yeah, it ended up being sort of an chill idle game, tried to tweak some values and hoped to make it go faster, maybe add a 'fast forward' button, but we had to cut the idea uwu
Thank you~! The Title Screen we actually scrapped together from another jam project we on before, and reskinned it as quickly as possible to fit this project, we were really cutting it close, glad you liked it!
I also wished to put more info on what chemicals actually do, but alas, the time crept up on us~
Thank you! We cut a bunch of things we planned sadly, including tutorials and pause menus since we had the deadline right in front of us, along other mechanics (we planned to use the 'Here be dragons' wildcard too, which is what Alpha, Gamma and Beta were for, giving you a chance to get a random Kaiju, sort of an RNG manipulation juice, you could maybe get a super rare Kaiju that breaks the game, or a super grotesque mutant that can't even get past LVL 5)
They are secret ssssh
Really tho, hey are modifiers that affect the first, second and third rows of stats respectively, they are random though, you could be getting anything between -10% to 20% to their respective start for every 10ml of juice you mix from them.
Alpha affects Power and Special
Gamma affects Speed and Dexterity
Beta affects Durability and Guard
Didn't have time to tutorialise, we started late, so almost didn't make it to the deadline uwu
Greetings! We couldn't attend the stream tonight sadly, two of our devs are away on a game conference and the other two had to stream ourselves around the same time!
I watched the VOD however, I'm glad you like it and I'm sorry you got stuck during one section due to not knowing about the different flight heights, I'll be certain to share the footage with the team to tighten the tutorial and make sure all players are on the same page after they leave the starting area. 🙏
I'll also make sure to include a reference to the controls in the menu, I felt so bad when you went into the menus looking for it 😭