just the sheer scale of the wall in the opening scene sent chills up my spine. amazing work, the music adds so much to it as well. i'll remember this one
its_phlippy
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A member registered May 23, 2020 · View creator page →
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Sloppy needs to rescue his best friend from Hell in this strange prototype roguelike!
Adventure
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Oh man. I hadn't even really thought about it. Looks like Godot can natively export to Linux, I'm not sure if there's any extra complications though. I'll export a release, let me know if it works! I unfortunately can't test it, I have a server laptop running Linux but its not much use besides streaming my media lol
Hi!
Wanted to make a thread for bugs in case anyone came across any.
Known bugs:
- Rooms should not be playable twice in a row
- Sometimes upgrade cube is collected but doesn't apply effects # fixed? continuing to test
- Doors in upgrade rooms temporarily open after 10 seconds until this is fixed
- Explosion magic hitbox is insanely large
- Fireball doesn't play hit animation on shooters while they're charging up, still applies damage
Sloppy's Magical Adventure to Hell jam comments · Posted in Sloppy's Magical Adventure to Hell jam comments
