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its_phlippy

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A member registered May 23, 2020 · View creator page →

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just the sheer scale of the wall in the opening scene sent chills up my spine. amazing work, the music adds so much to it as well. i'll remember this one

Awesome!! Thanks so much!

I'm uploading a small update in a couple minutes - sometimes upgrades wouldn't register after picking up an upgrade cube and I believe I've completely fixed it now. If you run into that at all, just grab the newer version :)

Oh man. I hadn't even really thought about it. Looks like Godot can natively export to Linux, I'm not sure if there's any extra complications though. I'll export a release, let me know if it works! I unfortunately can't test it, I have a server laptop running Linux but its not much use besides streaming my media lol

(1 edit)

Hi!

Wanted to make a thread for bugs in case anyone came across any.


Known bugs:

  • Rooms should not be playable twice in a row
  • Sometimes upgrade cube is collected but doesn't apply effects  # fixed? continuing to test
    • Doors in upgrade rooms temporarily open after 10 seconds until this is fixed
  • Explosion magic hitbox is insanely large
  • Fireball doesn't play hit animation on shooters while they're charging up, still applies damage

ahaha thank you!!

this happens every day at my local walmart

i exported the file wrong it's fixed now

FIREBALL

This is very well done! I bought it after seeing a couple minutes of Markiplier playing it. Thought I would have more fun playing it myself first. I hope you get enough funding for the Steam release, more people need to experience this!

xD