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Mykie Frankenstein!

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A member registered Jan 26, 2018 · View creator page →

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There's a lot of resources out there about writing a wolfenstein style raycasting engine. It just uses a bunch of math to draw the scene left to right. The height of the was is determined but its distance from the camera.

If you're interested in building one just google around a bit. Here's a link to one of the resources I used: https://lodev.org/cgtutor/raycasting.html

Sorry for the slow response, my email has been flagging itch emails as spam.

it’s my own janky engine that I slapped together for the Tic80 using a bunch of different things I read.  

I'm actually planning on making an improved version of this game. I definitely want to make it harder. I didn't quite get the hang of making interesting levels before I ran out of time. I'm also looking in to using a full game engine in order for it to run on mobiles :)

That game was actually the main inspiration :)