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Mykara

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A member registered May 20, 2021 · View creator page →

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Honestly I'm stunned you managed to do all of that in a week! the art, the music, the animation, the voice acting... It's all incredibly cohesive and polished. The only problem I head is that they wanted me to spin the mouse in the exact opposite direction of what I was comfortable with but other than that? Absolutely impressive, 10/10

A really cool concept! Sadly I absolutely suck at these kind of games so I died pretty fast at first trying to get used to the controls. The mouse spinning can get a little tiring over time but other than that I adore the enemy design and animations and the skills are really fun to use!

Damn this game was incredibly fun to play! It's such a cool integration of the theme, perfectly executed at just the right difficulty. The music slaps so hard and actually got me to try to hurry through all the cakes. 10/10 super fun!

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YES SIR o7 Appreciate the compliment!

This must've been the most serious mission I have ever been on. I loved to very seriously swing around my ball and once I understood the movement a little better it was game over for those caveman. 10/10 game mechanic, 11/10 story telling, 12/10 seriousness. Would swing the ball again.

Such a charming game! I sadly only had a minute to try it out right now but I will definitely check it out more later. It got an absolutely gorgeous art style and a really cool mechanic!

Thanks for playing it and even recording the gameplay! I'm happy you liked it.

I'm working on the issue but sadly so far I haven't figured out why it isn't playable on mac. I'll do my best to try to get it working but I can't promise anything...

Thank you so much! I'm so happy that you liked it.

Ahhh, danke! 

I see... I'm gonan dig a little deeper into this tomorrow to see why unity isn't exporting it correctly. Thank you for your constant feedback!

Thank you! I added a mac build, which hopefully should work now. I don't have any device to test it on so if you wanna try it and something doesn't work again feel free to tell me.

Mega süß und lustig! Würde ich mich direkt nochmal im Wald verlaufen gehen :)

Ahhh, thank you so much! That's exactly what I wanted to achieve so I'm super happy you liked it!

I'm sorry to hear that! Thank you for telling me. Sadly I'm pretty new to Unity and have absolutely no experience with mac. I'm gonna see whether I can get a working version for mac users. I also plan to release a web version as soon as possible, so hopefully you'll be able to play it soon, if you're still interested.

Thank you for the feedback! I'm genuinely so happy you liked it enough to play it twice. I'll try to keep this updated so your nitpick is noted for the next version.

To answer your question, I cheated a little and took a prototype of a platformer I did a while ago and put in some lore ideas from a different project to quickly come up with something interesting. I'm still pretty new to unity so having a big part of pogramming done already was a blessing. And working 12 hours each day. That also helped :')